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#ifndef MPLAYER_MATRIXVIEW_H
#define MPLAYER_MATRIXVIEW_H
#include <stdint.h>
void matrixview_init (int w, int h);
void matrixview_reshape (int w, int h);
void matrixview_draw (int w, int h, double currentTime, float frameTime,
uint8_t *data);
void matrixview_matrix_resize(int w, int h);
void matrixview_contrast_set(float contrast);
void matrixview_brightness_set(float brightness);
#endif /* MPLAYER_MATRIXVIEW_H */
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