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#ifndef __MPLAYER_FONT_LOAD_H
#define __MPLAYER_FONT_LOAD_H
#ifdef HAVE_FREETYPE
#include <freetype/freetype.h>
#endif
typedef struct {
unsigned char *bmp;
unsigned char *pal;
int w,h,c;
#ifdef HAVE_FREETYPE
int charwidth,charheight,pen,baseline,padding;
int current_count, current_alloc;
#endif
} raw_file;
typedef struct {
#ifdef HAVE_FREETYPE
int dynamic;
#endif
char *name;
char *fpath;
int spacewidth;
int charspace;
int height;
// char *fname_a;
// char *fname_b;
raw_file* pic_a[16];
raw_file* pic_b[16];
short font[65536];
int start[65536]; // short is not enough for unicode fonts
short width[65536];
#ifdef HAVE_FREETYPE
int face_cnt;
FT_Face faces[16];
FT_UInt glyph_index[65536];
int max_width, max_height;
struct
{
int g_r;
int o_r;
int g_w;
int o_w;
int o_size;
unsigned volume;
unsigned *g;
unsigned *gt2;
unsigned *om;
unsigned char *omt;
unsigned short *tmp;
} tables;
#endif
} font_desc_t;
extern font_desc_t* vo_font;
#ifdef HAVE_FREETYPE
extern char *subtitle_font_encoding;
extern float text_font_scale_factor;
extern float osd_font_scale_factor;
extern float subtitle_font_radius;
extern float subtitle_font_thickness;
extern int subtitle_autoscale;
extern int vo_image_width;
extern int vo_image_height;
extern int force_load_font;
int init_freetype();
int done_freetype();
font_desc_t* read_font_desc(char* fname,int movie_width, int movie_height);
void free_font_desc(font_desc_t *desc);
void render_one_glyph(font_desc_t *desc, int c);
int kerning(font_desc_t *desc, int prevc, int c);
void load_font(int width, int height);
#else
raw_file* load_raw(char *name,int verbose);
font_desc_t* read_font_desc(char* fname,float factor,int verbose);
static void inline render_one_glyph(font_desc_t *desc, int c) {}
static int inline kerning(font_desc_t *desc, int prevc, int c) { return 0; }
static void inline load_font(int width, int height){}
#endif
#endif /* ! __MPLAYER_FONT_LOAD_H */
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