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// EDL version 0.5
#ifndef EDLH
#define EDLH
#define EDL_SKIP 0
#define EDL_MUTE 1
#define MAX_EDL_ENTRIES 1000
struct edl_record {
float start_sec;
long start_frame;
float stop_sec;
long stop_frame;
float length_sec;
long length_frame;
short action;
struct edl_record* next;
};
typedef struct edl_record* edl_record_ptr;
#endif
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