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#ifndef __MYMPLAYERHANDLER
#define __MYMPLAYERHANDLER
extern int mplSubRender;
extern int mplMainRender;
extern unsigned char * mplDrawBuffer;
extern unsigned char * mplMenuDrawBuffer;
extern int mainVisible;
extern int mplMainAutoPlay;
extern int mplMiddleMenu;
extern void mplInit( void * disp );
extern void mplEventHandling( int msg,float param );
extern void mplMainDraw( void );
extern void mplEventHandling( int msg,float param );
extern void mplMainMouseHandle( int Button,int X,int Y,int RX,int RY );
extern void mplMainKeyHandle( int KeyCode,int Type,int Key );
extern void mplDandDHandler(int num,char** files);
extern void mplSubDraw( void );
extern void mplSubMouseHandle( int Button,int X,int Y,int RX,int RY );
extern void mplMenuInit( void );
extern void mplHideMenu( int mx,int my,int w );
extern void mplShowMenu( int mx,int my );
extern void mplMenuMouseHandle( int X,int Y,int RX,int RY );
extern void mplPBInit( void );
extern void mplPBShow( int x, int y );
#endif
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