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path: root/wscript_build.py
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* misc: add some annoying mpv_node helpersGravatar wm42016-08-28
* audio/filter: remove delay audio filterGravatar Paul B Mahol2016-08-12
* client API: add stream_cb API for user-defined stream implementationsGravatar Aman Gupta2016-08-07
* wscript: add proper non-version'd SONAME for AndroidGravatar Jan Ekström2016-07-30
* build: add --htmldir optionGravatar Chris Mayo2016-07-30
* audio: refactor mixer code and delete mixer.cGravatar wm42016-07-17
* d3d: merge angle_common.h into d3d.hGravatar wm42016-06-28
* vo_opengl: remove prescaling framework with superxbr prescalerGravatar Bin Jin2016-06-18
* vo_opengl: remove nnedi3 prescalerGravatar Bin Jin2016-06-18
* vo_opengl: fix d3d11 hardware decoding probing on Windows 7Gravatar wm42016-06-09
* build: don't install tests, only build themGravatar Ilya Tumaykin2016-05-29
* video: remove d3d11 video processor use from OpenGL interopGravatar wm42016-05-29
* vf_d3d11vpp: add a D3D11 video processor filterGravatar wm42016-05-28
* vf_vavpp: move frame handling to separate fileGravatar wm42016-05-25
* video: merge dxva2 source filesGravatar wm42016-05-17
* vo_opengl: support external user hooksGravatar Niklas Haas2016-05-15
* vo_opengl: reorganize texture format handlingGravatar wm42016-05-12
* build: merge d3d11va and dxva2 hwaccel checksGravatar wm42016-05-11
* vo_opengl: angle: dynamically load ANGLEGravatar wm42016-05-11
* video: refactor how VO exports hwdec device handlesGravatar wm42016-05-09
* d3d11va: store texture/subindex in IMGFMT_D3D11VA plane pointersGravatar wm42016-04-27
* vo_opengl: D3D11VA + ANGLE interopGravatar wm42016-04-27
* vd_lavc: simplify RPI and Mediacodec wrappersGravatar wm42016-04-25
* vd_lavc: add d3d11va hwdecGravatar Kevin Mitchell2016-03-30
* Add a mediacodec decoder hwdec wrapperGravatar Jan Ekström2016-03-25
* ipc: add Windows implementation with named pipesGravatar James Ross-Gowan2016-03-23
* build: be less strict about line endingsGravatar wm42016-03-11
* vo_opengl: add dxva2 interop to angle backendGravatar Kevin Mitchell2016-03-10
* build: install symbolic SVG iconGravatar Jashandeep Sohi2016-03-10
* demux: add null demuxerGravatar wm42016-03-04
* ao: initial OpenSL ES supportGravatar Ilya Zhuravlev2016-02-27
* wscript: don’t install the encoding profiles with encoding disabledGravatar Emmanuel Gil Peyrot2016-02-22
* wscript: remove dxva2-dxinterop configure testGravatar Kevin Mitchell2016-02-17
* vo_opengl: dxinterop: add dxva2 passthroughGravatar Kevin Mitchell2016-02-17
* Rewrite ordered chapters and timeline stuffGravatar wm42016-02-15
* dxva2: use mp_image pool for d3d surfacesGravatar Kevin Mitchell2016-02-14
* wscript_build: disable SONAME generation when building for AndroidGravatar Jan Ekström2016-02-10
* Initial Android supportGravatar Jan Ekström2016-02-10
* player: add complex filter graph supportGravatar wm42016-02-05
* build: make libavfilter mandatoryGravatar wm42016-02-05
* build: fix mpv.conf installationGravatar wm42016-01-11
* ao_wasapi: move out some utility functionsGravatar wm42016-01-11
* ao_dsound: remove this audio outputGravatar wm42016-01-06
* build: add option of html manualGravatar Chris Mayo2016-01-05
* win32: input: use Vista CancelIoExGravatar James Ross-Gowan2015-12-20
* vo_opengl: prefix per-backend source files with context_Gravatar wm42015-12-19
* vo_opengl: split backend code from common.c to context.cGravatar wm42015-12-19
* vo_opengl: x11egl: retrieve framebuffer depthGravatar wm42015-12-19
* sub: rename sd_lavc_conv.c to lavc_conv.cGravatar wm42015-12-18
* sub: remove sd_srt.cGravatar wm42015-12-15