aboutsummaryrefslogtreecommitdiffhomepage
path: root/wscript
Commit message (Collapse)AuthorAge
...
* win32: request MMCSS "Playback" profileGravatar wm42015-11-08
|
* vo_opengl: add DRM EGL backendGravatar rr-2015-11-08
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Notes: - Unfortunately the only way to talk to EGL from within DRM I could find involves linking with GBM (generic buffer management for Mesa.) Because of this, I'm pretty sure it won't work with proprietary NVidia drivers, but then again, last time I checked NVidia didn't offer proper screen resolution for VT. - VT switching doesn't seem to work at all. It's worth mentioning that using vo_drm before introduction of VT switcher had an anomaly where user could switch to another VT and input text to it, while video played on top of that VT. However, that isn't the case with drm_egl: I can't switch to other VT during playback like this. This makes me think that it's either a limitation coming from my firmware or from EGL/KMS itself rather than a bug with my code. Nonetheless, I still left (untestable) VT switching code in place, in case it's useful to someone else. - The mode_id, connector_id and device_path should be configurable for power users and people who wish to watch videos on nonprimary screen. Unfortunately I didn't see anything that would allow OpenGL backends to register their own set of options. At the same time, adding them to global namespace is pointless. - A few dozens of lines could be shared with vo_drm (setting up VT switching, most of code behind page flipping). I don't have any strong opinion on this. - Sometimes I get minor visual glitches. I'm not sure if there's a race condition of some sort, unitialized variable (doubtful), or if it's buggy driver. (I'm using integrated Intel HD Graphics 4400 with Mesa) - .config and .control are very minimal. Signed-off-by: wm4 <wm4@nowhere>
* sd_lavc: take care of AVPicture deprecationGravatar wm42015-10-23
|
* build: remove explicit checks for VPPGravatar wm42015-10-17
| | | | | This was once done when old versions of libva without VPP had to be supported. Some parts of it were removed earlier already.
* build: bump required libva versionGravatar wm42015-10-17
| | | | | | | | 0.34 and 0.35 don't have the buffer API, such as vaAcquireBufferHandle. This is only needed for the EGL interop, but why bother staying compatible for such old things (0.36 was released over a year ago). We also can drop some minor compatibility ifdeffery.
* Take care of libavcodec convergence_duration deprecationGravatar wm42015-09-29
| | | | | | This AVPacket field was a hack against the fact that the duration field was merely an int (too small for things like subtitle durations). Newer libavcodec drops this field and makes duration 64 bit.
* video: remove VDA supportGravatar wm42015-09-28
| | | | | | | | | VideoToolbox is preferred. Now that FFmpeg released 2.8, there's no reason to support VDA anymore. In fact, we had a bug that made VDA not useable with older FFmpeg versions in some newer mpv releases. VideoToolbox is supported even on slightly older OSX versions, and if not, you still can run mpv without hw decoding.
* vo_opengl: vaapi: add Wayland supportGravatar wm42015-09-27
| | | | | | Pretty trivial with the new EGL interop. Fixes #478.
* vo_opengl: refactor EGL context information callbackGravatar wm42015-09-27
| | | | | Move the ugliness from x11egl.c to common.c, so that the ugliness doesn't have to be duplicated in wayland.c.
* vaapi: remove dependency on X11Gravatar wm42015-09-27
| | | | | | | | | | | | | There are at least 2 ways of using VAAPI without X11 (Wayland, DRM). Remove the X11 requirement from the decoder part and the EGL interop. This will be used by a following commit, which adds Wayland support. The worst about this is the decoder part, which includes a bad hack for using the decoder without any VO interop (also known as "vaapi-copy" mode). Separate the X11 parts so that they're self-contained. For the EGL interop code we do something similar (it's kept slightly simpler, because it essentially only has to translate between our silly MPGetNativeDisplay abstraction and the vaGetDisplay...() call).
* vo_opengl: vaapi: redo how EGL extensions are loadedGravatar wm42015-09-27
| | | | | | | It looks like my hope that we can unconditionally include EGL headers in the OpenGL code is not coming true, because OSX does not support EGL at all. So I prefer loading the VAAPI EGL/GL specific extensions manually, because it's less of a mess. Partially reverts commit d47dff3f.
* wscript: add missing entry to help outputGravatar wm42015-09-25
| | | | Fixes #2344.
* vaapi: use GPU memcpy for reading back from HW surfaceGravatar wm42015-09-25
| | | | | | | | | This makes it much faster if the surface is really mapped from GPU memory. It's slightly slower than system memcpy if used on system memory. We don't really know definitely in which type of memory it's located, so we use the GPU memcpy in all cases. Fixes #2317.
* video: refactor GPU memcpy usageGravatar wm42015-09-25
| | | | | | | | | | | | | | | | | Make the GPU memcpy from the dxva2 code generally useful to other parts of the player. We need to check at configure time whether SSE intrinsics work at all. (At least in this form, they won't work on clang, for example. It also won't work on non-x86.) Introduce a mp_image_copy_gpu(), and make the dxva2 code use it. Do some awkward stuff to share the existing code used by mp_image_copy(). I'm hoping that FFmpeg will sooner or later provide a function like this, so we can remove most of this again. (There is a patch, bit it's stuck in limbo since forever.) All this is used by the following commit.
* vo_rpi, wayland: fix buildGravatar wm42015-09-25
| | | | | | Broken by commit d47dff3f. If something is going to include EGL.h, header_fixes.h has to know. This definitely affected vo_rpi, and probably affects wayland builds (with x11egl didabled) as well.
* vo_opengl: support new VAAPI EGL interopGravatar wm42015-09-25
| | | | | | | | | | | | | | | | | | | | | | | Should work much better than the old GLX interop code. Requires Mesa 11, and explicitly selecting the X11 EGL backend with: --vo=opengl:backend=x11egl Should it turn out that the new interop works well, we will try to autodetect EGL by default. This code still uses some bad assumptions, like expecting surfaces to be in NV12. (This is probably ok, because virtually all HW will use this format. But we should at least check this on init or so, instead of failing to render an image if our assumption doesn't hold up.) This repo was a lot of help: https://github.com/gbeauchesne/ffvademo The kodi code was also helpful (the magic FourCC it uses for EGL_LINUX_DRM_FOURCC_EXT are nowhere documented, and EGL_IMAGE_INTERNAL_FORMAT_EXT as used in ffvademo does not actually exist). (This is the 3rd VAAPI GL interop that was implemented in this player.)
* vo_opengl: add mechanism to retrieve Display from EGL contextGravatar wm42015-09-25
| | | | | | | | | | The VAAPI EGL interop code will need access to the X11 Display. While GLX could return it from the current GLX context, EGL has no such mechanism. (At least no standard one supported by all implementations.) So mpv makes up such a mechanism. For internal purposes, this is very rather awkward solution, but it's needed for libmpv anyway.
* vo_opengl: load certain EGL extensions needed for VAAPI EGL interopGravatar wm42015-09-25
| | | | | | | | | These extensions use a bunch of EGL types, so we need to include the EGL headers in common.h to use our GL function loader with this. In the future, we should probably require presence of the EGL headers to reduce the hacks. This might be not so simple at least with OSX, so for now this has to do.
* vo_opengl: enable X11 EGL backend by defaultGravatar wm42015-09-24
| | | | | Originally, this was disabled, because it was useless and I was afraid it could possibly break autodetection and proper fallback.
* build: allow disabling vapoursynth completelyGravatar wm42015-09-22
| | | | | | | | | | | It's possible to build vf_vapoursynth with either the Python or Lua backend (or both or none). The check for the vapoursynth core itself was hidden away and couldn't be disabled, which would link mpv with vapoursynth even if all backends were disabled. Rearrange the checks so that the core will be disabled if no backend is found (or both are disabled). This duplicates the check for vapoursynth.pc, but since it's trivial, this is not that bad.
* video: do not use deprecated libavutil pixdesc fieldsGravatar wm42015-09-10
| | | | | | These were normalized and are saner now. We want to use the new fields, and also get rid of the deprecation warnings, so use them. There's no release yet which uses these, so some ifdeffery is unfortunately needed.
* audio/filter: remove af_bs2b tooGravatar wm42015-09-04
| | | | | | | Some users still use this filter, so the filter was going to be kept. But I overlooked that libavfilter provides this filter. Remove the redundant wrapper from mpv. Something like --af=lavfi=bs2b should work and give exactly the same results.
* audio/filter: remove some useless filtersGravatar wm42015-09-03
| | | | | | | | | | | | | | | | | | | | | | | | All of these filters are considered not useful anymore by us. Some have replacements in libavfilter (useable through af_lavfi). af_center, af_extrastereo, af_karaoke, af_sinesuppress, af_sub, af_surround, af_sweep: pretty simple and useless filters which probably nobody ever wants. af_ladspa: has a replacement in libavfilter. af_hrtf: the algorithm doesn't work properly on most sources, and the implementation was buggy and complicated. (The filter was inherited from MPlayer; but even in mpv times we had to apply fixes that fixed major issues with added noise.) There is a ladspa filter if you still want to use it. af_export: I'm not even sure what this is supposed to do. Possibly it was meant for GUIs rendering audio visualizations, but it couldn't really work well. For example, the size of the audio depended on the samplerate (fixed number of samples only), and it couldn't retrieve the complete audio, only fragments. If this is really needed for GUIs, mpv should add native visualization, or a proper API for it.
* Revert "build: workaround for broken waf crap"Gravatar Stefano Pigozzi2015-08-19
| | | | This reverts commit 1b7883a3e57a39edfd39732efde5cd02417e3ebd.
* build: workaround for broken waf crapGravatar wm42015-08-18
| | | | | Even though the rpi check fails, it'll define "HAVE_RPI 1" in config.h. Why? Who knows...
* vo_rpi: use EGL to render subtitlesGravatar wm42015-08-18
| | | | | | | | Slightly faster than using the dispmanx mess (perhaps to a large amount due to the rather stupid C-only unoptimized ASS->RGBA blending code). Do this by reusing vo_opengl's subtitle renderer, and vo_opengl's RPI backend.
* stream: libarchive wrapper for reading compressed archivesGravatar wm42015-08-17
| | | | | | | | | | | | | | | | | | | | This works similar to the existing .rar support, but uses libarchive. libarchive supports a number of formats, including zip and (most of) rar. Unfortunately, seeking does not work too well. Most libarchive readers do not support seeking, so it's emulated by skipping data until the target position. On backwards seek, the file is reopened. This works fine on a local machine (and if the file is not too large), but will perform not so well over network connection. This is disabled by default for now. One reason is that we try libarchive on every file we open, before trying libavformat, and I'm not sure if I trust libarchive that much yet. Another reason is that this breaks multivolume rar support. While libarchive supports seeking in rar, and (probably) supports multivolume archive, our support of libarchive (probably) does not. I don't care about multivolume rar, but vocal users do.
* video: remove old vdpau hwaccel API usageGravatar wm42015-08-10
| | | | | | | While the "old" libavcodec vdpau API is not deprecated (only the very- old API is), it's still relatively complicated code that badly duplicates the much simpler newer vdpau code. It exists only for the sake of older FFmpeg releases; get rid of it.
* build: fix build with --disable-tv --enable-pvrGravatar wm42015-08-06
| | | | | These share some code (frequencies.c at least), so linking was failing. Fix by making pvr depend on tv.
* build: fix conditions for building gl_hwdec_vda.cGravatar wm42015-08-05
| | | | | This contains code for the VT and VDA case, thus must be build if at least 1 of them is enabled.
* hwdec: add VideoToolbox supportGravatar Sebastien Zwickert2015-08-05
| | | | | | | | VDA is being deprecated in OS X 10.11 so this is needed to keep hwdec working. The code needs libavcodec support which was added recently (to FFmpeg git, libav doesn't support it). Signed-off-by: Stefano Pigozzi <stefano.pigozzi@gmail.com>
* build: make charset detectors dependent on iconv and group themGravatar wm42015-08-02
|
* build: fix version.h creationGravatar Stefano Pigozzi2015-07-12
| | | | | Previous code did not retrigger a relink when version.h changed since it didn't use a waf task.
* vaapi: drop compatibility crap and vo_vaapi deinterlacerGravatar wm42015-07-08
| | | | | | | | | | | Drop libva versions below 0.34.0. These are ancient, so I don't care. Drop the vo_vaapi deinterlacer as well. With 0.34.0, VPP is always available, and deinterlacing is done with vf_vavpp. The vaCreateSurfaces() function changes its signature - actually it did in 0.34.0 or so, and the <va/va_compat.h> defined a macro to make it use the old signature.
* av_log: print FFmpeg versionGravatar wm42015-07-03
| | | | | The individual library versionsd are pretty useless. This will actually tell us at least the git hash or git tag of the FFmpeg build.
* build: always regenerate version hashGravatar wm42015-06-30
| | | | | | | | | Until now, it only used the hash from the previous configure run, instead of trying to get the latest hash. The "old" build system did this correctly - we just have to use the existing logic in version.sh. Since waf supports separate build dirs, extend version.sh with an argument for setting the path of version.h.
* test: update cmocka version to 1.0Gravatar Stefano Pigozzi2015-06-13
|
* vdpau: add support for the "new" libavcodec vdpau APIGravatar wm42015-05-28
| | | | | | | | | Yet another of these dozens of hwaccel changes. This time, libavcodec provides utility functions, which initialize the vdpau decoder and map codec profiles. So a lot of work the API user had to do falls away. This also will give us support for high bit depth profiles, and possibly HEVC once libavcodec supports it.
* vda: add support for nv12 image formatsGravatar Stefano Pigozzi2015-05-13
| | | | | | | | | The hardware always decodes to nv12 so using this image format causes less cpu usage than uyvy (which we are currently using, since Apple examples and other free software use that). The reduction in cpu usage can add up to quite a bit, especially for 4k or high fps video. This needs an accompaning commit in libavcodec.
* cocoa: always compile OSX application code with cocoaGravatar wm42015-05-02
| | | | | | | | | | | | | | This unbreaks compiling command line player and libmpv at the same time. The problem was that doing so silently disabled the OSX application thing - but the command line player can not use the vo_opengl Cocoa backend without it. The OSX application code is basically dead in libmpv, but it's not that much code anyway. If you want a mpv binary that does not create an OSX application singleton (and creates a menu etc.), you must disable cocoa completely, as cocoa can't be used anyway in this case.
* vo_drm: disable VT switcher for non-Linux systemsGravatar Marcin Kurczewski2015-04-19
|
* vo_drm: add KMS/DRM renderer supportGravatar Marcin Kurczewski2015-04-16
| | | | Signed-off-by: wm4 <wm4@nowhere>
* vaapi: fight with Intel's broken video decoding GL interopGravatar wm42015-04-05
| | | | | | | | | | | | | | | | | | | | | | | | Use texture-from-pixmap instead of vaapi's "native" GLX support. Apparently the latter is unused by other projects. Possibly it's broken due that, and Intel's inability to provide anything non-broken in relation to video. The new code basically uses the X11 output method on a in-memory pixmap, and maps this pixmap as texture using standard GLX mechanisms. This requires a lot of X11 and GLX boilerplate, so the code grows. (I don't know why libva's GLX interop doesn't just do the same under the hood, instead of bothering the world with their broken/unmaintained "old" method, whatever it did. I suspect that Intel programmers are just genuine sadists.) This change was suggested in issue #1765. The old GLX support is removed, as it's redundant and broken anyway. One remaining issue is that the first vaPutSurface() call fails with an unknown error. It returns -1, which is pretty strange, because vaapi error codes are normally positive. It happened with the old GLX code too, but does not happen with vo_vaapi. I couldn't find out why.
* build: make posix_spawn() mandatoryGravatar wm42015-03-30
| | | | | | | It was already accidentally used unconditionally by command.c. Apparently this worked well for us, so don't change anything about, but should it be unavailable, fail at configure time instead of compile time.
* RPI supportGravatar wm42015-03-29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This requires FFmpeg git master for accelerated hardware decoding. Keep in mind that FFmpeg must be compiled with --enable-mmal. Libav will also work. Most things work. Screenshots don't work with accelerated/opaque decoding (except using full window screenshot mode). Subtitles are very slow - even simple but huge overlays can cause frame drops. This always uses fullscreen mode. It uses dispmanx and mmal directly, and there are no window managers or anything on this level. vo_opengl also kind of works, but is pretty useless and slow. It can't use opaque hardware decoding (copy back can be used by forcing the option --vd=lavc:h264_mmal). Keep in mind that the dispmanx backend is preferred over the X11 ones in case you're trying on X11; but X11 is even more useless on RPI. This doesn't correctly reject extended h264 profiles and thus doesn't fallback to software decoding. The hw supports only up to the high profile, and will e.g. return garbage for Hi10P video. This sets a precedent of enabling hw decoding by default, but only if RPI support is compiled (which most hopefully it will be disabled on desktop Linux platforms). While it's more or less required to use hw decoding on the weak RPI, it causes more problems than it solves on real platforms (Linux has the Intel GPU problem, OSX still has some cases with broken decoding.) So I can live with this compromise of having different defaults depending on the platform. Raspberry Pi 2 is required. This wasn't tested on the original RPI, though at least decoding itself seems to work (but full playback was not tested).
* input: remove Linux joystick supportGravatar wm42015-03-24
| | | | | | | | | | | Why did this exist in the first place? Other than being completely useless, this even caused some regressions in the past. For example, there was the case of a laptop exposing its accelerometer as joystick device, which led to extremely fun things due to the default mappings of axis movement being mapped to seeking. I suppose those who really want to use their joystick to control a media player (???) can configure it as mouse device or so.
* input: remove classic LIRC supportGravatar wm42015-03-24
| | | | It's much easier to configure remotes as X11 input devices.
* audio: remove internal libmpg123 wrapperGravatar wm42015-03-24
| | | | | | | We've been prefering the libavcodec mp3 decoder for half a year now. There is likely no benefit at all for using the libmpg123 one. It's just a maintenance burden, and tricks users into thinking it's a required dependency.
* build: fix missing windows librariesGravatar Kevin Mitchell2015-03-16
|
* build: simplify windows checksGravatar wm42015-03-11
| | | | | There's no reason to do finegrained checks for libraries which always must be present. It also reduces the number of extra dependencies.