| Commit message (Collapse) | Author | Age |
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Before, `do_the_symbol_stuff` would implicitly come before
`handle_add_object`, which adds object files to the linking task.
With newer (2.0.x) versions of waf, the ordering seems to get more
optimized, and thus we have to declare that the function that creates
the linking task should come before the task that adds object files
to the task.
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Utilize the SRC variable for this to get a built-in relative path.
Can be tested by adding `--variant="random_string"` to configure and
build.
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the swift object file wasn't linked when libmpv was linked, which
resulted in a missing symbol error. add the swift object to the linking
list for libmpv too.
Fixes #5522
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this is meant to replace the old and not properly working vo_gpu/opengl
cocoa backend in the future. the problems are various shortcomings of
Apple's opengl implementation and buggy behaviour in certain
circumstances that couldn't be properly worked around. there are also
certain regressions on newer macOS versions from 10.11 onwards.
- awful opengl performance with a none layer backed context
- huge amount of dropped frames with an early context flush
- flickering of system elements like the dock or volume indicator
- double buffering not properly working with a none layer backed context
- bad performance in fullscreen because of system optimisations
all the problems were caused by using a normal opengl context, that
seems somewhat abandoned by apple, and are fixed by using a layer backed
opengl context instead. problems that couldn't be fixed could be
properly worked around.
this has all features our old backend has sans the wid embedding,
the possibility to disable the automatic GPU switching and taking
screenshots of the window content. the first was deemed unnecessary by
me for now, since i just use the libmpv API that others can use anyway.
second is technically not possible atm because we have to pre-allocate
our opengl context at a time the config isn't read yet, so we can't get
the needed property. third one is a bit tricky because of deadlocking
and it needed to be in sync, hopefully i can work around that in the
future.
this also has at least one additional feature or eye-candy. a properly
working fullscreen animation with the native fs. also since this is a
direct port of the old backend of the parts that could be used, though
with adaptions and improvements, this looks a lot cleaner and easier to
understand.
some credit goes to @pigoz for the initial swift build support which
i could improve upon.
Fixes: #5478, #5393, #5152, #5151, #4615, #4476, #3978, #3746, #3739,
#2392, #2217
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The wayland code was written more than 4 years ago when wayland wasn't
even at version 1.0. This commit rewrites everything in a more modern way,
switches to using the new xdg v6 shell interface which solves a lot of bugs
and makes mpv tiling-friedly, adds support for drag and drop, adds support
for touchscreens, adds support for KDE's server decorations protocol,
and finally adds support for the new idle-inhibitor protocol.
It does not yet use the frame callback as a main rendering loop driver,
this will happen with a later commit.
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See "Copyright" file for caveats.
This changes the remaining "almost LGPL" files to LGPL, because we think
that the conditions the author set for these was finally fulfilled.
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Most contributors have agreed. This claims it's based on gstreamer code,
but this was LGPL at the time (and still is). Contributors whose code
was removed were not accounted for. There are still some potentially
problematic cases:
06eee1b67 is potentially the most problematic case. Most of these
changes are gone due to mpv not using BITMAPINFOHEADER anymore. Some
of the other changes are rather trivial. If someone contests this and
claims that copyrightable changes are left, the original change can
simply be reverted.
62bfae140 has only 2 lines left: a "char *name;" struct field, and a
line that prints a message. All other code was removed. The parsing code
in particular was made declarative, which replaced reading this element
explicitly (and other elements, see 1b22101c77e). I'm putting the log
message under HAVE_GPL, but I don't think the declaration is
copyrightable, or the mere concept of reading this element. Redoing the
other 2 lines of code would result in the same program text.
d41e860ba was applied by someone who (potentially) disagreed. The patch
itself is from someone who did agree, though. It's unknown whether the
applier changed the patch. But it seems unlikely, and the change was
mostly rewritten.
50a86fcc3 all demux_mkv changes were reverted (old stdout slave mode)
3a406e94d same
2e40bfa13 the old MPlayer subtitle code was completely removed
316bb1d44 completely removed in 1cf4802c1d
87f93d9d7 same
11bfc6780 relative seeks were removed in 92ba630796
be54f4813 the corresponding demux_mkv code was removed in 5dabaaf093
efd53eed6 all internal vobsub handling is now in FFmpeg
d7f693a20 removed in f3db4b0b937
e8a1b3713 removed in 522ee6b7831
cfb890259 removed, see 6b1374b203 for analysis
c80808b5a same
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This reverts commit fae73079310eef9dce9737f2e37ff4b80c8830ee.
Before the waf build system was used, we had a configure script written
in shell. To drop the build dependency on Python, someone rewrote the
Python scripts we had to Perl. Now the shell configure script is gone,
and it makes no sense to have a build dependency on both Perl and
Python.
This isn't just a straight revert. It adds the new Matroska EBML
elements to the old Python scripts, adjusts the waf build system, and of
course doesn't add anything back needed by the old build system.
It would be better if this used matroska.py/file2string.py directly by
importing them as modules, instead of calling them via "python". But for
now this is simpler.
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Some packagers need to install default config files to some path but
automatically load system configuration files from another path.
See #2704
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Until now, it only used the hash from the previous configure run,
instead of trying to get the latest hash. The "old" build system did
this correctly - we just have to use the existing logic in version.sh.
Since waf supports separate build dirs, extend version.sh with an
argument for setting the path of version.h.
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Starting to get tired of seeing the full config.h in verbose output
every time. Make it slightly more elegant by outputting the list of
satisfied dependencies instead.
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We certainly don't use the mplayer configuration dir. The name didn't
matter, but now that it's in user-visible output (as part of config.h
being dumped in verbose mode), it's a bit too strange.
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It was requested that mpv should print what features etc. have been
enabled at compile time. It can print the configure command line, but it
obviously doesn't include autodetected features.
I tried to think of a nicer way than dumping the config.h as text, but
this was still the simplest way.
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Fixes #1164
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This allows the user to execute multiple configuration and build steps. It
can be used for several scenarios where you need different compiler flags.
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Should resolve the "mpv b'...'" issue on Python 3 without breaking
things on Python 2.
Also, remove redundant wait for process.
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The Perl script must be run *after* the mpv executable is generated. Also use
an absolute path to it.
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Don't pass unicode types to waf ENV.
As per https://code.google.com/p/waf/issues/detail?id=1420
This directly fixes the "CFVersion" key in the .app bundle plist.
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Some mpv builds identify with e.g. "mpv b'0.3.3' ". The version looks
like str() was called on a Python byte string. I couldn't reproduce it
on my machine (I tried with both Python 2 and 3), so I'm not exactly
sure what's going on here, but I'm hoping this commit does fix it.
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This commit adds a new build system based on waf. configure and Makefile
are deprecated effective immediately and someday in the future they will be
removed (they are still available by running ./old-configure).
You can find how the choice for waf came to be in `DOCS/waf-buildsystem.rst`.
TL;DR: we couldn't get the same level of abstraction and customization with
other build systems we tried (CMake and autotools).
For guidance on how to build the software now, take a look at README.md
and the cross compilation guide.
CREDITS:
This is a squash of ~250 commits. Some of them are not by me, so here is the
deserved attribution:
- @wm4 contributed some Windows fixes, renamed configure to old-configure
and contributed to the bootstrap script. Also, GNU/Linux testing.
- @lachs0r contributed some Windows fixes and the bootstrap script.
- @Nikoli contributed a lot of testing and discovered many bugs.
- @CrimsonVoid contributed changes to the bootstrap script.
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