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Commit message (
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Author
Age
*
mp_image: include config.h directly
James Ross-Gowan
2017-08-26
*
vo_opengl: allow selection of true 32 bit float if float16 unavailable
wm4
2017-08-24
*
vd_lavc: work around some more idiotic FFmpeg nonsense
wm4
2017-08-24
*
vd_lavc: fix mid-stream hwdec fallback
wm4
2017-08-23
*
video: change --deinterlace behavior
wm4
2017-08-22
*
vo_direct3d: fix build
wm4
2017-08-22
*
video: redo video equalizer option handling
wm4
2017-08-22
*
vf_eq: remove this filter
wm4
2017-08-22
*
options: add a thread-safe way to notify option updates
wm4
2017-08-22
*
vo_opengl: refactor tex_upload to ra_buf_pool
Niklas Haas
2017-08-22
*
x11: fix that window could be resized when using embedding
wm4
2017-08-21
*
video: add metadata handling for spherical video
wm4
2017-08-21
*
Revert "x11: drop xscrnsaver use"
Martin Herkt
2017-08-20
*
Revert "x11: use xdg-screensaver suspend/resume"
Martin Herkt
2017-08-20
*
context_angle: remove unused variable
James Ross-Gowan
2017-08-20
*
context_angle: replace hard-coded array size
James Ross-Gowan
2017-08-19
*
osx: code cleanups and cosmetic fixes
Akemi
2017-08-18
*
vo_opengl: allow texture uploads to fail
Niklas Haas
2017-08-18
*
vo_opengl: clarify the ra_fns.debug_marker
Niklas Haas
2017-08-18
*
vo_opengl: refactor RA texture and buffer updates
Niklas Haas
2017-08-18
*
vo_opengl: make blitting an explicit capability
Niklas Haas
2017-08-18
*
vo_opengl: make ra_fns.timer_create optional
Niklas Haas
2017-08-18
*
vo_opengl: remove redundant #defines in unsharp_hook
Niklas Haas
2017-08-17
*
vo_opengl: extract non-ANGLE specific D3D11 code
James Ross-Gowan
2017-08-17
*
img_format: #if -> #ifdef
wm4
2017-08-16
*
x11: use xdg-screensaver suspend/resume
wm4
2017-08-15
*
vo_rpi: fix operation
wm4
2017-08-15
*
vo_opengl: fix incorrect glBindFramebuffer() call
wm4
2017-08-15
*
vo_opengl: fix dangling pointers when VAOs are not available
wm4
2017-08-15
*
img_format: better exclusion of bayer formats
wm4
2017-08-15
*
vo_opengl: support float pixel formats
wm4
2017-08-15
*
vo_opengl: remove DR image layouting code to renderer
wm4
2017-08-14
*
vo_opengl: hwdec_vdpau: use correct source texture size
wm4
2017-08-14
*
vo_opengl: hwdec_ios: fix build
wm4
2017-08-11
*
vo_opengl: remove some dead code
wm4
2017-08-11
*
vo_opengl: handle probing GL texture formats better
wm4
2017-08-11
*
vo_opengl: remove another unneeded GL include
wm4
2017-08-11
*
rpi: fix build
wm4
2017-08-11
*
vo_opengl: move strictly private ra_gl structs to .c file
wm4
2017-08-11
*
vo_opengl: remove some indirect GL header inclusions from core renderer
wm4
2017-08-10
*
vo_opengl: separate hwdec context and mapping, port it to use ra
wm4
2017-08-10
*
vo_opengl: hwdec_cuda: fix filtering mode
wm4
2017-08-09
*
vo_opengl: shrink the hwdec overlay API
wm4
2017-08-09
*
vd_lavc: fix device leak with copy-mode hwaccels
wm4
2017-08-09
*
vo_opengl: add a hack for Apple's broken iOS hwdec stuff
wm4
2017-08-08
*
vo_opengl: go back to using GL_TIME_ELAPSED
Niklas Haas
2017-08-08
*
Revert "mp_image_pool: disallow adding read only frames"
wm4
2017-08-08
*
vo_opengl: don't call glGetProgramBinary if GL_PROGRAM_BINARY_LENGTH==0
wm4
2017-08-08
*
x11: drop xscrnsaver use
wm4
2017-08-08
*
vo_opengl: cosmetics to comments
wm4
2017-08-08
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