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Commit message (
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Author
Age
*
vo_opengl: request core profile on X11/EGL too
wm4
2016-06-10
*
vo_opengl: increase the size limit for cached file
Bin Jin
2016-06-10
*
vo_opengl: hwdec_d3d11eglrgb: remove some more unused fields
wm4
2016-06-09
*
vo_opengl: fix d3d11 hardware decoding probing on Windows 7
wm4
2016-06-09
*
vo_opengl: hwdec_d3d11eglrgb: remove unused fields
wm4
2016-06-09
*
vo_opengl: hwdec_vdpau: remove minor code duplication
wm4
2016-06-08
*
vo_opengl: make user hook passes optional
Niklas Haas
2016-06-08
*
vo_opengl: do not leak previous FBO when reallocating it
wm4
2016-06-08
*
hwdec_d3d11eglrgb: reduce log level when probing
James Ross-Gowan
2016-06-09
*
vo_opengl: hwdec_d3d11egl: remove broken code on error path
wm4
2016-06-08
*
build: silence -Wunused-result
Niklas Haas
2016-06-07
*
vo_opengl: avoid outputting ultra-wide-gamut by default
Niklas Haas
2016-06-07
*
vo_opengl: also collect upload perfdata for hwdec
Niklas Haas
2016-06-07
*
vo_opengl: expose performance timers as properties
Niklas Haas
2016-06-07
*
vo_opengl: add time queries
Niklas Haas
2016-06-07
*
dxva2: remove dead code in failure case
James Ross-Gowan
2016-06-07
*
vo_opengl: angle: prevent DXGI hooking Alt+Enter
James Ross-Gowan
2016-06-07
*
vo_opengl: apply vo-cmdline command incrementally
wm4
2016-06-05
*
vo_opengl_cb: icc-profile-auto does not and will not work
wm4
2016-06-05
*
vo_opengl: possibly update icc profile after changing options
wm4
2016-06-05
*
vo_opengl: somewhat simplify suboption handling mess
wm4
2016-06-04
*
vo_opengl: cleanup icc + runtime option changing behavior
wm4
2016-06-04
*
vo_opengl: minor simplification to gl_lcms_set_memory_profile()
wm4
2016-06-04
*
vo_opengl: remove pointless NULL-check
wm4
2016-06-04
*
vo_opengl: move all icc handling from vo_opengl.c to video.c
wm4
2016-06-03
*
vo_opengl: move struct lut3d definition
wm4
2016-06-03
*
vo_opengl: fix giant memory leaks with icc profiles
wm4
2016-06-03
*
wayland: mark existing dnd entry print as debug rather than an error
Rostislav Pehlivanov
2016-05-31
*
wayland: correctly report display refresh rate
Rostislav Pehlivanov
2016-05-31
*
vo_opengl: default hdr-tone-mapping to hable
Niklas Haas
2016-05-30
*
vo_opengl: refactor HDR mechanism
Niklas Haas
2016-05-30
*
wayland: implement HIDPI support
Rostislav Pehlivanov
2016-05-30
*
vf: fix filter auto-insertion
wm4
2016-05-30
*
mp_image: properly communicate aspect ratio through AVFrame
wm4
2016-05-30
*
mp_image: don't reset pixel aspect with mp_image_set_size()
wm4
2016-05-30
*
vo_opengl: add hable tone-mapping algorithm
Niklas Haas
2016-05-30
*
vo_opengl: rename tone-mapping=simple to reinhard
Niklas Haas
2016-05-30
*
w32_common: center window on original window center on video resize
maniak1349
2016-05-30
*
mp_image: don't lose pixel aspect ratio when setting format
wm4
2016-05-29
*
video: remove d3d11 video processor use from OpenGL interop
wm4
2016-05-29
*
vf_d3d11vpp: add a D3D11 video processor filter
wm4
2016-05-28
*
vo_opengl: angle: enable DirectComposition
James Ross-Gowan
2016-05-29
*
vf_vdpaupp: use refqueue helper
wm4
2016-05-27
*
vo_opengl: skip junk before first user shader pass
Niklas Haas
2016-05-27
*
vo_opengl: enable color management on GLES
James Ross-Gowan
2016-05-27
*
vo_opengl: fix superxbr shader compilation on ES
wm4
2016-05-26
*
vo_opengl: always autoselect ANGLE as backend if available
wm4
2016-05-26
*
vf_vavpp: make refqueue logic field-based
wm4
2016-05-25
*
vf_vavpp: minor simplification
wm4
2016-05-25
*
vf_vavpp: simplify update_pipeline() usage
wm4
2016-05-25
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