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* vo_opengl: wayland: switch to new internal APIGravatar wm42015-10-01
* vo_opengl: cocoa: switch to new internal APIGravatar wm42015-10-01
* vo_opengl: make sw suboption work without explicit backend selectionGravatar wm42015-10-01
* vo_opengl: debanding requires GLSL 1.30Gravatar wm42015-10-01
* x11: separate window creation and configurationGravatar wm42015-09-30
* vo_opengl: cosmetics: coding styleGravatar wm42015-09-30
* vo_opengl: do not reset video queue when changing video equalizerGravatar wm42015-09-30
* Revert "vo_x11: remove this video output"Gravatar wm42015-09-30
* video: replace vf_format outputlevels option with global optionGravatar wm42015-09-29
* Revert "vd_lavc: do not abort hardware decoding on errors"Gravatar wm42015-09-28
* vo_opengl: videotoolbox: cleanupsGravatar wm42015-09-28
* vo_opengl: rename hwdec_vda.c to hwdec_osx.cGravatar wm42015-09-28
* video: remove VDA supportGravatar wm42015-09-28
* vd_lavc: remove some ancient cargo-cultingGravatar wm42015-09-28
* vo_opengl: vaapi: add Wayland supportGravatar wm42015-09-27
* vo_opengl: refactor EGL context information callbackGravatar wm42015-09-27
* vaapi: remove dependency on X11Gravatar wm42015-09-27
* vo_opengl: vaapi: provide symbols for missing extensionsGravatar wm42015-09-27
* vo_opengl: vaapi: redo how EGL extensions are loadedGravatar wm42015-09-27
* vo_opengl: rpi: fix EGL commentGravatar wm42015-09-27
* vo_opengl: probe for EGL by defaultGravatar wm42015-09-26
* vo_opengl: x11egl: cleanup uninit pathGravatar wm42015-09-26
* vo_opengl: vaapi: probe the surface formatGravatar wm42015-09-26
* vaapi: use GPU memcpy for reading back from HW surfaceGravatar wm42015-09-25
* video: refactor GPU memcpy usageGravatar wm42015-09-25
* vd_lavc: Fix recovery from vdpau preemptionGravatar Philip Langdale2015-09-25
* vo_rpi, wayland: fix buildGravatar wm42015-09-25
* vo_opengl: vaapi: undo vaAcquireBufferHandle() correctly on errorGravatar wm42015-09-25
* vaapi: cosmetics, minor fixesGravatar wm42015-09-25
* vo_opengl: vaapi: handle YV12 correctlyGravatar wm42015-09-25
* vo_opengl: vaapi: document DRM fourcc upstream definesGravatar wm42015-09-25
* vo_opengl: vaapi: use dummy image to determine plane layoutGravatar wm42015-09-25
* vo_opengl: vaapi: remove unnecessary loopGravatar wm42015-09-25
* vo_opengl: vaapi: fix cleanupGravatar wm42015-09-25
* vo_opengl: support new VAAPI EGL interopGravatar wm42015-09-25
* vo_opengl: add mechanism to retrieve Display from EGL contextGravatar wm42015-09-25
* vo_opengl: load certain EGL extensions needed for VAAPI EGL interopGravatar wm42015-09-25
* vo_opengl: actually set hardware decoder mapped texture formatGravatar wm42015-09-24
* client API: rename GL_MP_D3D_interfacesGravatar wm42015-09-24
* vo_opengl: remove sharpen scalers, add sharpen sub-optionGravatar wm42015-09-23
* vo_opengl: move deband_opts declaration to where it's usedGravatar wm42015-09-23
* vo_opengl: remove unsued chroma_location fieldGravatar wm42015-09-23
* vo_opengl: move shader file caching to video.cGravatar wm42015-09-23
* vd_lavc: do not abort hardware decoding on errorsGravatar wm42015-09-23
* vf_vavpp: allocate output surfaces with the same size as inputGravatar wm42015-09-23
* va_vavpp: set input/output processing regionGravatar wm42015-09-23
* vd_lavc: minor cleanup to hwdec fallback codeGravatar wm42015-09-23
* win32: allow multiple windows at the same timeGravatar wm42015-09-22
* vf_yadif: add hack for Libav compatibilityGravatar wm42015-09-20
* vf_vdpaurb: query_format is still requiredGravatar Philip Langdale2015-09-18