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* vo: correctly account for dropped framesGravatar wm42015-08-01
* vo_opengl: minor simplificationsGravatar wm42015-08-01
* win32: revert wchar_t changesGravatar wm42015-08-01
* win32: more wchar_t -> WCHAR replacementsGravatar wm42015-07-30
* vo_direct3d: create multithreaded IDirect3DDevice9Gravatar wm42015-07-30
* win32: replace wchar_t with WCHARGravatar wm42015-07-29
* vo_opengl: framebuffers work under GLES 2Gravatar wm42015-07-27
* vo_opengl: slightly more informative message when disabling scalersGravatar wm42015-07-27
* vo_rpi: determine and return display refresh rateGravatar wm42015-07-27
* vo_opengl: minor cleanup to hwdec texture setting codeGravatar wm42015-07-26
* vo_opengl: remove legacy GL detectionGravatar wm42015-07-24
* vo_opengl: fix scale=oversample's threshold calculationsGravatar Niklas Haas2015-07-23
* video: don't restrict --vd-lavc-threads to a maximum of 16Gravatar wm42015-07-23
* Revert "vo_opengl: make the size of interpolation textures exact"Gravatar wm42015-07-22
* vf_scale: cleanup log messagesGravatar wm42015-07-20
* vo: minor simplification for queue size handlingGravatar wm42015-07-20
* vo_opengl: add temporal-dither-period optionGravatar Niklas Haas2015-07-20
* vo_opengl: make oversample the default for opengl-hq as wellGravatar Niklas Haas2015-07-20
* vf_vapoursynth: relicense to LGPL 2.1+Gravatar wm42015-07-19
* vo_opengl: make the size of interpolation textures exactGravatar Niklas Haas2015-07-18
* screenshot: don't write PNG colorspace tags by defaultGravatar wm42015-07-18
* vo_opengl: cleanup frame reupload logicGravatar wm42015-07-17
* vo_opengl: refactor queue configurationGravatar wm42015-07-16
* vo: fix number of future framesGravatar wm42015-07-16
* vo_opengl: reject future images in different formatsGravatar wm42015-07-15
* vaapi: destroy derived VAImage after each useGravatar wm42015-07-15
* vo_vaapi: drop unused fieldGravatar wm42015-07-15
* vaapi: don't assume vaQueryImageFormats() returns sorted listGravatar wm42015-07-15
* Revert "vaapi: remove vaDeriveImage() code path"Gravatar wm42015-07-15
* vaapi: allow allocating additional surfaces during decodingGravatar wm42015-07-15
* vo_opengl: simplifyGravatar wm42015-07-15
* vf_vdpaupp: Don't crash when evaluating interlacing of NULL mpiGravatar Philip Langdale2015-07-14
* vo_opengl: reduce verbose outputGravatar wm42015-07-11
* vo_vdpau: Implement rotation supportGravatar Philip Langdale2015-07-11
* vo_opengl: reimplement tscale=oversampleGravatar Niklas Haas2015-07-11
* vf_vdpaurb: Add a new filter for reading back vdpau decoded framesGravatar Philip Langdale2015-07-11
* video: add a way to disable automatic stereo conversionGravatar wm42015-07-10
* vf_stereo3d: drop internal implementationGravatar wm42015-07-10
* gl_hwdec: change wording in verbose messageGravatar wm42015-07-10
* vf_vdpaupp: don't attempt to deinterlace progressive framesGravatar wm42015-07-08
* mp_image: fix vf_vdpaupp referencesGravatar wm42015-07-08
* vaapi: drop compatibility crap and vo_vaapi deinterlacerGravatar wm42015-07-08
* vf_vavpp: don't attempt to deinterlace progressive framesGravatar wm42015-07-08
* vaapi: increase number of additional surfacesGravatar wm42015-07-08
* vf_yadif: expose interlaced frame modeGravatar wm42015-07-07
* vo_opengl_cb, vo_opengl: add option for preloading hwdec contextGravatar wm42015-07-07
* options: cleanup hwdec name mappingsGravatar wm42015-07-07
* vo_opengl_cb: drop frames eagerly if frames are not renderedGravatar wm42015-07-07
* dxva2: fix handling of cropped videoGravatar wm42015-07-06
* video: replace our own refcounting with libavutil'sGravatar wm42015-07-05