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* ad_lavc, vd_lavc: don't set AVCodecContext.refcounted_framesGravatar wm42016-12-18
* cocoa: cosmetic fixesGravatar Akemi2016-12-16
* cocoa: fullscreen refactoringGravatar Akemi2016-12-15
* win32: change the log level of 'move window' msgGravatar pavelxdd2016-12-14
* cocoa: fix dropping of certain urls on the windowGravatar Akemi2016-12-14
* win32: window styles improvementsGravatar pavelxdd2016-12-12
* win32: update winapi functions namesGravatar pavelxdd2016-12-12
* client API: allow passing NULL to mpv_opengl_cb_uninit_gl()Gravatar wm42016-12-09
* vo_rpi: partially undeprecateGravatar wm42016-12-08
* Remove compatibility thingsGravatar wm42016-12-07
* vo_opengl: hwdec_cuda: Don't include hwcontext headersGravatar Philip Langdale2016-12-04
* vdpau: fix vaapi probing if libvdpau-va-gl1 is presentGravatar wm42016-12-02
* vo_opengl: don't rely on viewport to contain window dimensionsGravatar wm42016-12-02
* wayland: destroy input before closing the display connection.Gravatar Emmanuel Gil Peyrot2016-11-27
* options: remove deprecated sub-option handling for --vo and --aoGravatar wm42016-11-25
* angle_dynamic: silence warnings during compilationGravatar pavelxdd2016-11-25
* vo_opengl: hwdec_cuda: Prefix cuda symbols to avoid collisionsGravatar Philip Langdale2016-11-24
* vo_opengl: hwdec_cuda: make some init errors verboseGravatar wm42016-11-24
* vo_opengl: hwdec_cuda: fix crash when trying to use hwdec=cuda if cuda SDK is...Gravatar pavelxdd2016-11-24
* vo_opengl/cuda_dynamic: Use explicit cast to silence warnings on windowsGravatar Philip Langdale2016-11-24
* wscript: Fix cuda test to actually work when cuda SDK is not presentGravatar Philip Langdale2016-11-23
* angle_dynamic: minor simplificationGravatar wm42016-11-23
* Support linking ANGLEGravatar Martin Herkt2016-11-23
* vo_opengl: hwdec_d3d11egl: fix ANGLE fallback defineGravatar wm42016-11-23
* vo_opengl: hwdec_cuda: Use dynamic loading for cuda functionsGravatar Philip Langdale2016-11-23
* vo_opengl: hwdec_cuda: Support P016 output surfacesGravatar Philip Langdale2016-11-22
* vf_vdpaurb: remove this filterGravatar wm42016-11-22
* d3d11va: unconditionally load D3D DLLsGravatar James Ross-Gowan2016-11-23
* win32: fix some Clang warningsGravatar James Ross-Gowan2016-11-17
* vo_opengl: blend against background color for --alpha=blendGravatar Philip Sequeira2016-11-13
* cocoa: option to scale window by HiDPI scale factorGravatar Akemi2016-11-11
* vdpau: fix hwdec uninitGravatar wm42016-11-10
* dec_video: don't spam missing PTS warningsGravatar wm42016-11-09
* dec_video, dec_audio: avoid full reinit on switches to the same segmentGravatar wm42016-11-09
* demux: expose demuxer colorimetry metadata to playerGravatar Niklas Haas2016-11-08
* mp_image: dump all mp_colorspace members in verbose loggingGravatar wm42016-11-08
* vo_opengl: fix --blend-subtitles handlingGravatar wm42016-11-07
* vo_opengl: fix redrawing with hardware decodingGravatar wm42016-11-07
* Apply autofit-larger after autofit-smallerGravatar Nils Maier2016-11-03
* filter_kernels: add ability to taper kernels/windowsGravatar Niklas Haas2016-11-01
* vo: clear frame repeat flag when redrawingGravatar wm42016-11-01
* vo_opengl: make frame reupload logic more robustGravatar wm42016-11-01
* vo_opengl_cb: fix a race conditionGravatar wm42016-10-30
* vo_opengl_cb: fix inverted conditionGravatar wm42016-10-30
* vo_opengl_cb: update current frame if a frame is droppedGravatar wm42016-10-30
* vo_tct: support also 256 colors outputGravatar Avi Halachmi (:avih)2016-10-25
* vo_tct: optional custom size, support non-posix with 80x25 defaultGravatar Avi Halachmi (:avih)2016-10-25
* vo_opengl: context_rpi: fix stdatomic usageGravatar wm42016-10-21
* vo_opengl: partially re-enable glFlush() callsGravatar wm42016-10-21
* vo: vo_tct is now available on non-POSIXGravatar wm42016-10-20