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* filter_kernels: add comment to prevent confusionGravatar Niklas Haas2015-03-15
* vo_opengl: add oversample support for tscaleGravatar Niklas Haas2015-03-15
* vo_opengl: add oversample scalerGravatar Niklas Haas2015-03-15
* vo_opengl: refactor smoothmotion -> interpolationGravatar Niklas Haas2015-03-15
* vo_opengl: increase the number of video buffersGravatar Niklas Haas2015-03-15
* vo_opengl: remove hwdec unmap_image callbackGravatar wm42015-03-14
* vo_opengl: silence vdpau hwdec warnings with smoothmotionGravatar wm42015-03-14
* vo_opengl: only clamp when necessaryGravatar Niklas Haas2015-03-14
* cocoa: signal VO_EVENT_WIN_STATE on fps changeGravatar Stefano Pigozzi2015-03-14
* vo_opengl: fix incorrect wording in commentGravatar Niklas Haas2015-03-14
* vo_opengl: fix uninitialization logicGravatar Niklas Haas2015-03-14
* vo_opengl: apply alpha after conversion to rgbGravatar Niklas Haas2015-03-13
* vo_opengl: replace float array with a structGravatar wm42015-03-13
* vo_opengl: remove unused declarationGravatar wm42015-03-13
* vo: make sure display-fps is up-to-dateGravatar wm42015-03-13
* win32: support get display fpsGravatar Avi Halachmi (:avih)2015-03-13
* command: fix display-fps property (again)Gravatar wm42015-03-13
* vo_opengl: restore GL(ES) 2 compatibilityGravatar wm42015-03-13
* vo_opengl: don't test for arraysGravatar wm42015-03-13
* vo_opengl: minor fix to a commentGravatar wm42015-03-13
* w32_common: don't hide cursor when the menu is openGravatar James Ross-Gowan2015-03-13
* vo_opengl: sample from the right tex for separated scalersGravatar Niklas Haas2015-03-13
* command: display-fps is the display FPS as assumed by the VOGravatar wm42015-03-12
* vo: update FPS only on state changesGravatar wm42015-03-12
* vo_opengl: refactor shader generation (part 2)Gravatar Niklas Haas2015-03-12
* vo_opengl: refactor shader generation (part 1)Gravatar wm42015-03-12
* x11: ignore mouse enter/leave events due to pointer grabGravatar wm42015-03-11
* vo: hide opengl-cb in --vo=helpGravatar wm42015-03-10
* vo_opengl_cb: clear last video frame on uninit()Gravatar wm42015-03-10
* vo_opengl: move minor helper to common codeGravatar wm42015-03-09
* w32_common: remove redundant is_maximized functionGravatar James Ross-Gowan2015-03-09
* cocoa: fix minimized state getterGravatar Stefano Pigozzi2015-03-09
* x11: fix VOCTRL_GET_WIN_STATEGravatar wm42015-03-09
* w32_common: support the "window-minimized" propertyGravatar James Ross-Gowan2015-03-09
* cocoa: support the "window-minimized" propertyGravatar Jaime Marquínez Ferrándiz2015-03-08
* vf_vavpp: fix deinterlacingGravatar Filip Milivojevic2015-03-08
* cocoa: fix autohide in fullscreenGravatar Stefano Pigozzi2015-03-08
* cocoa: fix mouse hiding with launchpad and dock foldersGravatar Stefano Pigozzi2015-03-08
* cocoa: clamp mouse position to window.Gravatar torque2015-03-07
* cocoa: update mouse coordinates when window is initialized.Gravatar torque2015-03-07
* cocoa: don't uninit light sensor if not presentGravatar Stefano Pigozzi2015-03-07
* vo_opengl/x11: fix automatic ICC profile loadingGravatar Martin Herkt2015-03-07
* cocoa: remove possible use after freeGravatar Stefano Pigozzi2015-03-07
* cocoa: fix some crashes caused by async uninitGravatar Stefano Pigozzi2015-03-07
* vo_vaapi: fix video equalizer (second try)Gravatar wm42015-03-06
* vo_opengl: make smoothmotion-threshold inclusiveGravatar Niklas Haas2015-03-05
* vd_lavc: let --hwdec=auto select "vaapi-copy"Gravatar wm42015-03-05
* vo_vaapi: round equalizer valuesGravatar wm42015-03-05
* vo_opengl: increase ambient light changes log levelGravatar Stefano Pigozzi2015-03-04
* win32: fix some more -Wparentheses warningsGravatar wm42015-03-04