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* vf_divtc: remove this filterGravatar wm42015-01-27
* vf_phase: remove this filterGravatar wm42015-01-27
* vf_swapuv: remove this filterGravatar wm42015-01-27
* vf_softpulldown: remove this filterGravatar wm42015-01-27
* vf_pullup: remove builtin implementationGravatar wm42015-01-27
* ta: rename MP_TALLOC_ELEMS to MP_TALLOC_AVAILGravatar Ben Boeckel2015-01-27
* vo_opengl: change the way unaligned chroma size is handledGravatar wm42015-01-27
* vo: handle very long frame durations with smoothmotion enabledGravatar wm42015-01-26
* vo_opengl: drop sRGB framebuffer detectionGravatar wm42015-01-26
* video/out: cosmetics: rename VO_EVENT_ICC_PROFILE_PATH_CHANGEDGravatar wm42015-01-26
* vo_opengl, x11: implement icc-profile-autoGravatar wm42015-01-26
* vo_opengl: minor changes to ICC update codeGravatar wm42015-01-26
* vo_opengl: update a commentGravatar wm42015-01-26
* vo_opengl: make "mitchell" the hq default filter for downscalingGravatar wm42015-01-26
* vo_opengl: simplify radius initializationGravatar wm42015-01-26
* vo_opengl: fancy-downscale affects luma-scaler onlyGravatar wm42015-01-25
* vo: fix redraw logicGravatar wm42015-01-25
* vo_opengl: remove remnants of dropped stereo buffer supportGravatar wm42015-01-24
* vo: generic redraw supportGravatar wm42015-01-24
* vo: simplify VOs by adding generic screenshot supportGravatar wm42015-01-24
* cocoa: fix fallback for OpenGL 2.1 hardware [2]Gravatar Stefano Pigozzi2015-01-24
* cocoa: fix fallback for OpenGL 2.1 hardwareGravatar Stefano Pigozzi2015-01-24
* video: separate screenshot modesGravatar wm42015-01-23
* vo: fix disabling/enabling smoothmotion at runtimeGravatar wm42015-01-23
* vf_vavpp: add more deinterlacing algorithmsGravatar wm42015-01-23
* x11: remove unnecessary codeGravatar wm42015-01-23
* vo: allow dropping additional frames with smoothmotionGravatar wm42015-01-23
* vo: cosmeticsGravatar wm42015-01-23
* vo: fix framedrop in normal caseGravatar wm42015-01-23
* vo_opengl: add smoothmotion frame blendingGravatar Stefano Pigozzi2015-01-23
* filter_kernels: improve a commentGravatar wm42015-01-22
* vo_opengl: improve terminal messages with lscale suboption errorsGravatar wm42015-01-22
* vo_opengl: remove scale-sep and indirect optionsGravatar Niklas Haas2015-01-22
* filter_kernels: get rid of sinc/lanczos aliasesGravatar Niklas Haas2015-01-22
* vo_opengl: rename all scale options to make more senseGravatar Niklas Haas2015-01-22
* vo_opengl: switch to nearest neighbour for trivial resamplingGravatar Niklas Haas2015-01-22
* vo_opengl: always prefer indirect scalingGravatar Niklas Haas2015-01-22
* vo_opengl: implement naive anti-ringingGravatar Niklas Haas2015-01-22
* vo_opengl: unroll ewa_lanczos to avoid looping and unnecessary samplesGravatar Niklas Haas2015-01-22
* vo_opengl: clean up ewa_lanczos codeGravatar Niklas Haas2015-01-22
* vo_opengl: guarantee correct reinitialization on setting optionsGravatar wm42015-01-22
* vo_opengl: don't reset unused GL_PACK_... stateGravatar wm42015-01-22
* vo_opengl: simplify screenshot codeGravatar wm42015-01-22
* vo_vdpau: don't render to an output surface if it could be busyGravatar wm42015-01-22
* video: handle hwdec screenshots differentlyGravatar wm42015-01-22
* mp_image_pool: allow passing pool=NULL in more placesGravatar wm42015-01-22
* video: have a generic context struct for hwdec backendsGravatar wm42015-01-22
* cocoa: remove support for systems without gl3.h headerGravatar Stefano Pigozzi2015-01-22
* vo_opengl: make the default radius 3.0 and simplify scaler documentationGravatar Niklas Haas2015-01-21
* vaapi: minor simplificationGravatar wm42015-01-21