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Commit message (
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Author
Age
*
vd_lavc: fix avctx NULL checks
wm4
2015-12-05
*
vo_opengl_cb: avoid NULL pointer deref in corner cases
wm4
2015-12-05
*
vo_opengl: improve boundary check for polar filters
Bin Jin
2015-12-05
*
win32: remove dwmapi.dll dynamic loading
wm4
2015-12-04
*
filter_kernels: remove redundant corner case check
Bin Jin
2015-12-04
*
vo_opengl: require --enable-gpl3 for nnedi
wm4
2015-12-03
*
video: readd codec delay estimation
wm4
2015-12-02
*
vo_opengl: fix backend=x11 on Intel
wm4
2015-12-02
*
vo_opengl: add credits to NNEDI3 shader
Bin Jin
2015-12-02
*
vo_opengl: enable NNEDI3 prescaler on OpenGL ES 3.0
Bin Jin
2015-12-02
*
vo_opengl_cb: pass mpv_global to gl_video
wm4
2015-11-30
*
vo: cosmetics: split function
wm4
2015-11-29
*
vo: make using estimated FPS more conservative
wm4
2015-11-29
*
vo: remove redundant and broken code
wm4
2015-11-29
*
vo_opengl: make tscale=mitchell:tscale-clamp the default
wm4
2015-11-29
*
vo_opengl: warn if interpolation is enabled, but not display-sync
wm4
2015-11-28
*
vo: report when switching back to system-reported FPS too
wm4
2015-11-28
*
vo: wait longer before abandoning system-reported display-fps
wm4
2015-11-28
*
vo_opengl: fix interpolation with display-sync
wm4
2015-11-28
*
vo: change vo_frame field units
wm4
2015-11-27
*
vo: switch back to system-reported display FPS if possible
wm4
2015-11-27
*
vo: factor redundant timer calls
wm4
2015-11-27
*
vo: fix audio-timing framedrop regressions
wm4
2015-11-27
*
vo: disregard system-reported display FPS if it's too imprecise
wm4
2015-11-27
*
vo: improve vsync delay detection
wm4
2015-11-27
*
w32_common: implement icc-profile-auto
James Ross-Gowan
2015-11-26
*
vo: smooth out reported vsync time
wm4
2015-11-25
*
vo: add new frame drop detection
wm4
2015-11-25
*
vo: do not use display FPS for framedrop
wm4
2015-11-25
*
vo_opengl: disable interpolation without display-sync
wm4
2015-11-25
*
command, vo: add estimated-display-fps property
wm4
2015-11-25
*
vo_rpi: set aspect ratio
wm4
2015-11-25
*
vo_rpi: log subtitle render time
wm4
2015-11-25
*
vo_rpi: add an option to disable OSD
wm4
2015-11-25
*
vo_opengl: win32: test for exclusive mode
James Ross-Gowan
2015-11-26
*
vo_opengl: angle: don't load libGLESv2.dll
James Ross-Gowan
2015-11-26
*
vo: remove VOCTRL_GET_RECENT_FLIP_TIME
wm4
2015-11-23
*
dxva2: reject 10 bit HEVC
wm4
2015-11-23
*
win32: don't show progress indicator in idle mode
James Ross-Gowan
2015-11-23
*
vo_opengl: fix superxbr on GLES
wm4
2015-11-21
*
vo_opengl: angle: allow using D3D9 backend
wm4
2015-11-21
*
vo_opengl: use ANGLE by default if available (except for "hq" preset)
wm4
2015-11-21
*
vo_opengl: enable dumb-mode automatically if possible
wm4
2015-11-19
*
vo_opengl: support 3D textures on ANGLE
wm4
2015-11-19
*
vo_opengl: switch FBO format on GLES
wm4
2015-11-19
*
vo_opengl: make 1D textures completely optional
wm4
2015-11-19
*
vo_opengl: fix some more GLES shader issues
wm4
2015-11-19
*
vo_opengl: create FBOs in a more GLES conformant way
wm4
2015-11-19
*
vo_opengl: better check for float texture support
wm4
2015-11-19
*
vo_opengl: check shader string before sscanfing it
Kevin Mitchell
2015-11-19
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