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* w32_common: fix undefined behaviour when toggling fullscreenGravatar James Ross-Gowan2017-04-02
* cocoa: fix retrieval of unfs window sizeGravatar Akemi2017-03-26
* cocoa: fix first responder when borderless window is usedGravatar Akemi2017-03-26
* osx: fix key input in certain circumstancesGravatar Akemi2017-03-26
* vo_opengl: angle: add --angle-flip to set the present modelGravatar James Ross-Gowan2017-03-26
* command: add better runtime filter toggling methodGravatar wm42017-03-25
* droptarget: fix style and refactorGravatar James Ross-Gowan2017-03-26
* w32_common: move the IDropTarget impl to a separate fileGravatar James Ross-Gowan2017-03-26
* vo_opengl: replace uniform variable image_size with input_sizeGravatar igv2017-03-25
* vo_opengl: add tex_offset uniform variable to user shadersGravatar igv2017-03-25
* vo_opengl: make size of a cropped source image available to user shadersGravatar igv2017-03-25
* vo_x11: fix an unused variable warningGravatar wm42017-03-24
* vo_x11: reduce flickering on playlist navigationGravatar rr-2017-03-24
* video: fix a typo in a commentGravatar wm42017-03-23
* vd_lavc: fix potential build failure with vaapiGravatar wm42017-03-23
* vdpau: support new vdpau libavcodec decode APIGravatar wm42017-03-23
* vo_opengl: add a backend start_frame callback for context_vdpauGravatar wm42017-03-20
* vo_opengl: read framebuffer depth from actual FBO used for renderingGravatar wm42017-03-20
* vo_opengl: move some init_gl code to utility functionsGravatar wm42017-03-20
* vo_opengl: add a --opengl-es=force2 optionGravatar wm42017-03-20
* vo_opengl: properly respect dither option if dumb mode is usedGravatar wm42017-03-20
* vo_opengl: context_vdpau: resize output surfaces lazilyGravatar wm42017-03-19
* vo_opengl: context_vdpau: minor fixesGravatar wm42017-03-19
* vo_opengl: fix some undefined behaviorGravatar wm42017-03-18
* vo_opengl: add experimental vdpauglx backendGravatar wm42017-03-18
* vo_opengl: add log field to MGLContextGravatar wm42017-03-18
* screenshot: change details of --screenshot-format handlingGravatar wm42017-03-18
* image_writer: remove useless formatsGravatar wm42017-03-18
* wayland_common: organize and correctly map mouse buttonsGravatar Rostislav Pehlivanov2017-03-17
* vdpau: warn on HEVC due to completely broken nVidia driversGravatar wm42017-03-14
* cocoa: set background of the title bar from black to whiteGravatar Akemi2017-03-09
* cocoa: fix autofit options on HiDPI resolutions without HiDPI scalingGravatar Akemi2017-03-09
* vd_lavc: disable videotoolbox hack with newer ffmpeg versionsGravatar wm42017-03-07
* options: add M_OPT_FILE to some more file optionsGravatar Philip Sequeira2017-03-06
* filter_kernels: Keep f.radius in terms of dest/filter coords.Gravatar Nicholas J. Kain2017-03-06
* filter_kernels: Apply blur/taper before culling radius.Gravatar Nicholas J. Kain2017-03-06
* hw_videotoolbox: allow using native decoder output formatGravatar wm42017-03-02
* vd_lavc: log pixel format requested from decoderGravatar wm42017-03-01
* vf_vavpp: fix first-field modeGravatar wm42017-02-28
* vf_vavpp: add advanced deint bug compatibility for Intel vaapi driversGravatar wm42017-02-28
* vf_vavpp: minor fixesGravatar wm42017-02-28
* cocoa: improve calculation of new window position on a different screenGravatar Akemi2017-02-28
* cocoa: only move window into screen bounds when changing screensGravatar Akemi2017-02-27
* cocoa: fix segfault in certain circumstancesGravatar Akemi2017-02-27
* cocoa: add option to force dedicated GPUGravatar Akemi2017-02-27
* osx: drop support for OS X 10.7 and earlierGravatar Akemi2017-02-27
* vo_opengl: hwdec_d3d11egl: make it work with some ANGLE DLL versionsGravatar wm42017-02-27
* decode: fix extra surface countGravatar wm42017-02-27
* vf_vavpp: always limit forward/backward surfaces to requested numberGravatar wm42017-02-27
* vf_vavpp: remove apparently broken change-detectionGravatar wm42017-02-27