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Commit message (
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Author
Age
*
client API, dxva2: add a workaround for OpenGL fullscreen issues
wm4
2015-07-03
*
vo_direct3d, dxva2: use the same D3D device
wm4
2015-07-03
*
dxva2: move device creation code
wm4
2015-07-03
*
vo_opengl: log some more stuff in verbose mode
wm4
2015-07-03
*
vo_opengl: fix "freezes" after seeking with interpolation on
wm4
2015-07-02
*
vo: reset frame timing when redrawing
wm4
2015-07-02
*
vo_opengl: X11: don't leak when GL init fails
wm4
2015-07-02
*
vo_opengl: X11 EGL: more detailed error reporting
wm4
2015-07-02
*
vo_opengl: update EGL code
wm4
2015-07-02
*
vo_opengl: remove unused GL API functions
wm4
2015-07-02
*
x11: move GCs and background clearing to vo_xv
wm4
2015-07-01
*
x11: remove clear on map
wm4
2015-07-01
*
vo: better magic value for unknown vsync interval
wm4
2015-07-01
*
vo_opengl_cb: fix interpolation code path
wm4
2015-07-01
*
vo_opengl: fix framestepping/pausing + interpolation
Niklas Haas
2015-07-01
*
vo: change internal API for drawing frames
wm4
2015-07-01
*
vo_opengl: adjust interpolation code for the new video-sync mechanism
Niklas Haas
2015-07-01
*
video: pass vsync offset to VO
wm4
2015-07-01
*
video: pass future frames to VO
wm4
2015-07-01
*
video: fix panscan in vertical case
wm4
2015-06-29
*
vaapi: prefer direct display over copy-back
wm4
2015-06-29
*
vaapi: treat cropped decoder output slightly more correctly
wm4
2015-06-29
*
vaapi: fix potential NULL deref on memory allocation failure
wm4
2015-06-29
*
vaapi: remove vaDeriveImage() code path
wm4
2015-06-29
*
x11: remove trailing spaces
wm4
2015-06-29
*
x11: Handle external fullscreen toggles
Eduardo Sánchez Muñoz
2015-06-28
*
vo_drm: make VT switching non mandatory
rr-
2015-06-28
*
vo_drm: fix missing newlines in error messages
rr-
2015-06-28
*
vo_x11: remove this video output
wm4
2015-06-26
*
vo_sdl: fix glaring memory leak
wm4
2015-06-25
*
demux: merge extradata fields
wm4
2015-06-21
*
demux: rename sh_stream.format to sh_stream.codec_tag
wm4
2015-06-21
*
video: reduce error message when loading hwdec backend fails
wm4
2015-06-20
*
x11: make screensaver failure message slightly more friendly
wm4
2015-06-20
*
win32: remove a wine hack
wm4
2015-06-20
*
win32: prefer using internal variable for fullscreen
wm4
2015-06-20
*
Various spelling fixes
Marcin Kurczewski
2015-06-18
*
player: make decoding cover art more robust
wm4
2015-06-18
*
win32: use atomics for COM interface refcount
wm4
2015-06-14
*
vo_drm: fixed crashes with --profile=pseudo-gui
Marcin Kurczewski
2015-06-13
*
vo_opengl: fix a small memory leak when loading user shaders
wm4
2015-06-09
*
vo_opengl: fix dangling pointers with vo_cmdline
wm4
2015-06-09
*
vaapi: add missing license header
wm4
2015-06-08
*
gl_osd: fix license header
wm4
2015-06-08
*
vo: clarify condition
wm4
2015-06-08
*
vo: restore frame-drop logic for high-fps clips
Avi Halachmi (:avih)
2015-06-07
*
Revert "opengl: drop less frames when clip and display have similar fps"
wm4
2015-06-07
*
Revert "vo: improve frame drop logic on high playback rate"
wm4
2015-06-07
*
vo_vdpau: add a NULL check, verify image dimensions
wm4
2015-06-06
*
vo_vdpau: limit output surfaces to allowed maximum dimensions
wm4
2015-06-05
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