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* vo_opengl: switch default FBO format to rgba, use GL_RGBAGravatar wm42014-12-17
* vo_opengl: glsl: stricter typingGravatar wm42014-12-17
* vo_opengl: remove icc profile options from runtime-settable optionsGravatar wm42014-12-16
* vo_opengl: remove requirement for RG texturesGravatar wm42014-12-16
* vo_opengl: remove inactive codeGravatar wm42014-12-16
* vo_opengl: fix broken rejection of extended scalingGravatar wm42014-12-16
* Revert "vo/w32_common: use local definition of IID_ITaskbarList2"Gravatar Kevin Mitchell2014-12-16
* vo/w32_common: use local definition of IID_ITaskbarList2Gravatar Kevin Mitchell2014-12-15
* vo_opengl: remove quadbuffer/anaglyph stereo 3D renderingGravatar wm42014-12-15
* vo_x11: don't attempt to resize when unconfiguredGravatar wm42014-12-14
* vo_x11: check allocation errorsGravatar wm42014-12-14
* vd_lavc: fix error handling pathGravatar wm42014-12-13
* mp_image: check for malloc failureGravatar wm42014-12-13
* Check some mallocsGravatar wm42014-12-12
* vo: fix some nonsenseGravatar wm42014-12-10
* vo_opengl: fix linkage typeGravatar wm42014-12-09
* vo_opengl: make shader text output slightly nicerGravatar wm42014-12-09
* vo_opengl: don't crash if framebuffers are not availableGravatar wm42014-12-09
* vo_opengl_cb: simplify reconfigure, render transparent if unconfiguredGravatar wm42014-12-09
* vo_opengl: make background color configurableGravatar wm42014-12-09
* w32: copy WinID optionGravatar wm42014-12-09
* x11: copy WinID optionGravatar wm42014-12-09
* client API: expose OpenGL rendererGravatar wm42014-12-09
* vo: include normal render-ahead time in flip_queue_offsetGravatar wm42014-12-09
* w32_common: fix GUID linking in CygwinGravatar James Ross-Gowan2014-12-09
* cocoa: fix crashGravatar Stefano Pigozzi2014-12-08
* vo_opengl: enable fancy-downscaling for opengl-hq againGravatar wm42014-12-08
* vo_opengl: use all filter sizes possible with the shadersGravatar wm42014-12-08
* vo_opengl: refactor: instantiate scaler functions at runtimeGravatar wm42014-12-08
* vo_opengl: never use 1D textures for lookup texturesGravatar wm42014-12-08
* vo_opengl: refactor: merge convolution function and sampler entrypointGravatar wm42014-12-08
* w32_common: ensure taskbar is hidden when fullscreenGravatar James Ross-Gowan2014-12-08
* vo_opengl: extend filter size to 64Gravatar wm42014-12-06
* vo_opengl: clamp filters to their sizeGravatar wm42014-12-06
* cocoa: fix view leak in uninit when fullscreenGravatar Stefano Pigozzi2014-12-06
* cocoa: use --idle when running inside bundleGravatar Stefano Pigozzi2014-12-06
* cocoa: don't change app activation policy in libmpvGravatar Stefano Pigozzi2014-12-06
* vo_opengl: disable fancy-downscaling for opengl-hq againGravatar wm42014-12-06
* vo_opengl: extend filter size to 32Gravatar wm42014-12-06
* vaapi/GLX: remove a direct reference to an GL symbolGravatar wm42014-12-06
* cocoa: don't create Dock icon for audio only filesGravatar Stefano Pigozzi2014-12-05
* cocoa: don't async redraw when waiting for VO redrawGravatar Stefano Pigozzi2014-12-04
* video: remove things forgotten in previous commitGravatar wm42014-12-03
* video: remove internal QP passingGravatar wm42014-12-03
* video/filter: kill vf_pp (libpostproc)Gravatar wm42014-12-03
* vo_opengl: make uninit idempotentGravatar wm42014-12-03
* vo_opengl: move hwdec parts into their own filesGravatar wm42014-12-03
* vdpau/GLX: don't access VO backendGravatar wm42014-12-03
* vaapi/GLX: don't access VO backendGravatar wm42014-12-03
* vda: make independent from cocoa backendGravatar wm42014-12-03