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* vo_gpu: ra_gl: remove stride hackGravatar wm42017-11-12
* vo_gpu: d3d11: remove flipped texture upload hackGravatar James Ross-Gowan2017-11-12
* cocoa: always return the target NSRect when in fullscreenGravatar Akemi2017-11-11
* vo_gpu: never pass flipped images to ra or ra backendsGravatar wm42017-11-10
* vo_gpu: hwdec_d3d11va: allow zero-copy video decodingGravatar James Ross-Gowan2017-11-07
* vo_gpu: d3d11: enhance cache invalidationGravatar James Ross-Gowan2017-11-07
* vo_gpu: d3d11: log shader compilation timesGravatar James Ross-Gowan2017-11-07
* vo_gpu: move d3d11_screenshot to shared codeGravatar James Ross-Gowan2017-11-07
* vo_gpu: d3d11: add RA caps for ra_d3d11Gravatar James Ross-Gowan2017-11-07
* vo_gpu: d3d11: initial implementationGravatar James Ross-Gowan2017-11-07
* vo_gpu: export the GLSL format qualifier for ra_formatGravatar James Ross-Gowan2017-11-07
* vo_gpu: add namespace query mechanismGravatar James Ross-Gowan2017-11-07
* vo_lavc: remove messy delayed subtitle rendering logicGravatar wm42017-11-07
* img_format: remove some guards against old ffmpeg APIGravatar wm42017-11-06
* vo_gpu: don't re-render hwdec frames when repeating framesGravatar wm42017-11-03
* vo_gpu: ra_gl: fix minimum GLSL version to 120Gravatar wm42017-11-03
* vo_gpu: fix mobius tone mapping compatibility to GLSL 120Gravatar wm42017-11-03
* vo_gpu: ra_gl: fix crash trying to use glBindBufferBase on GL 2.1Gravatar wm42017-11-03
* vd_lavc: restore --hwdec-image-format and d3d11 opaque modeGravatar wm42017-11-02
* vo_gpu: potentially fix icc-profile-auto updatingGravatar wm42017-11-01
* vd_lavc: clean out more hwdec legacy codeGravatar wm42017-10-31
* vd_lavc: remove more dead legacy codeGravatar wm42017-10-31
* videotoolbox: use generic code for dummy hwdevice initGravatar wm42017-10-31
* vd_lavc: remove dead legacy codeGravatar wm42017-10-31
* d3d: remove some legacy codeGravatar wm42017-10-31
* vd_lavc: makre sure required headers are included early enoughGravatar wm42017-10-31
* vd_lavc: move display mastering data stuff to mp_imageGravatar wm42017-10-30
* Bump libav* API useGravatar wm42017-10-30
* vo_gpu: remove a redundant ifdefGravatar wm42017-10-30
* vd_lavc: make --hwdec=nvdec-copy actually workGravatar wm42017-10-30
* vd_lavc: remove need for duplicated cuda GL interop backendGravatar wm42017-10-30
* Get rid of deprecated AVFrame accessorsGravatar wm42017-10-30
* hwdec_drmprime_drm: fix segv with --hwdecGravatar Ryo Munakata2017-10-30
* vd_lavc: add support for nvdec hwaccelGravatar wm42017-10-28
* vd_lavc: use avcodec_fill_hw_frames_parameters() APIGravatar wm42017-10-27
* vo_gpu: fix ra_tex_upload_pbo for 2D texturesGravatar Niklas Haas2017-10-27
* vo_gpu: osd: simplify some codeGravatar wm42017-10-27
* vd_lavc: more aggressive frame dropping for intra only codecsGravatar wm42017-10-26
* vo_gpu: change --tone-mapping-desaturate algorithmGravatar Niklas Haas2017-10-25
* demux: get rid of demux_packet.new_segment fieldGravatar wm42017-10-24
* video : Move drm options to substruct.Gravatar Lionel CHAZALLON2017-10-23
* Add DRM_PRIME Format Handling and Display for RockChip MPP decodersGravatar Lionel CHAZALLON2017-10-23
* video : allow drm primary plane to be transparent for egl contextGravatar Lionel CHAZALLON2017-10-23
* vo_opengl: hwdec_vaegl: Disable vaExportSurfaceHandle()Gravatar Mark Thompson2017-10-23
* wayland_common: check monitor scaleGravatar Rostislav Pehlivanov2017-10-22
* wayland_common: improve cursor code and scale cursor properlyGravatar Rostislav Pehlivanov2017-10-22
* wayland_common: don't scale the cursor wl_bufferGravatar Rostislav Pehlivanov2017-10-19
* video: fix alpha handlingGravatar wm42017-10-19
* vo_gpu: add rgba16hf to the list of FBO formatsGravatar James Ross-Gowan2017-10-18
* vo_rpi: fix build (probably)Gravatar wm42017-10-17