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* cuda: add new way to set cuda context on cuvid codecsGravatar wm42017-05-05
* d3d: fix build with LibavGravatar wm42017-05-04
* d3d11: change mp_image plane pointer semanticsGravatar wm42017-05-04
* vd_lavc: fix build with FFmpeg 3.2Gravatar wm42017-05-04
* vd_lavc: add support for decoders which use AVCodecContext.hw_device_ctxGravatar wm42017-05-03
* vo_opengl: another attempt at removing the overlay correctlyGravatar wm42017-05-02
* vdpau, vaapi: unref libavutil device refGravatar wm42017-04-29
* vo_opengl: make sure overlays are removed on gl_video_config()Gravatar wm42017-04-29
* vo_opengl: context_drm_egl: remove unnecessary includeGravatar wm42017-04-26
* video: drop vaapi/vdpau hw decoding support with FFmpeg 3.2Gravatar wm42017-04-23
* build: make various x11 protocol extension libs mandatoryGravatar wm42017-04-21
* vo_opengl: fix crash by coping temporal_dither_period for dumb mode tooGravatar wm42017-04-21
* cocoa: fix retrieval of unfs window size while animatingGravatar Akemi2017-04-17
* vo_opengl: move X11 backends before WaylandGravatar wm42017-04-16
* vo_opengl: minor cosmeticsGravatar wm42017-04-14
* vo_opengl: add option for caching shaders on diskGravatar wm42017-04-08
* vo_opengl: fix a confused commentGravatar wm42017-04-08
* vo_opengl: remove two unused symbolsGravatar wm42017-04-08
* vo_opengl: add our own copy of OpenGL headersGravatar wm42017-04-07
* vd_lavc: fix return value in receive_frame()Gravatar wm42017-04-07
* vo_opengl: add a generic EGL function loader functionGravatar wm42017-04-06
* vo_opengl: fix windows build if GLES3 is detectedGravatar wm42017-04-06
* vo_opengl: header_fixes.h: merge IOS GLES blockGravatar wm42017-04-06
* build: replace android-gl check with a standard GLES3 checkGravatar wm42017-04-06
* vf_lavfi, af_lavfi: remove unused/deprecated includeGravatar wm42017-04-05
* vf: fix another broken case of conversion filter auto-insertionGravatar wm42017-04-05
* w32_common: refactor mouse button handlingGravatar James Ross-Gowan2017-04-04
* vo_opengl: use 16 bit textures with angleGravatar wm42017-04-03
* video: support positional arguments for automatic lavfi option bridgeGravatar wm42017-04-03
* video: add automatic libavfilter bridge to option parsingGravatar wm42017-04-02
* video: deprecate almost all video filtersGravatar wm42017-04-02
* image_writer: make it work with libavcodec's jpg encoderGravatar wm42017-04-02
* w32_common: fix undefined behaviour when toggling fullscreenGravatar James Ross-Gowan2017-04-02
* cocoa: fix retrieval of unfs window sizeGravatar Akemi2017-03-26
* cocoa: fix first responder when borderless window is usedGravatar Akemi2017-03-26
* osx: fix key input in certain circumstancesGravatar Akemi2017-03-26
* vo_opengl: angle: add --angle-flip to set the present modelGravatar James Ross-Gowan2017-03-26
* command: add better runtime filter toggling methodGravatar wm42017-03-25
* droptarget: fix style and refactorGravatar James Ross-Gowan2017-03-26
* w32_common: move the IDropTarget impl to a separate fileGravatar James Ross-Gowan2017-03-26
* vo_opengl: replace uniform variable image_size with input_sizeGravatar igv2017-03-25
* vo_opengl: add tex_offset uniform variable to user shadersGravatar igv2017-03-25
* vo_opengl: make size of a cropped source image available to user shadersGravatar igv2017-03-25
* vo_x11: fix an unused variable warningGravatar wm42017-03-24
* vo_x11: reduce flickering on playlist navigationGravatar rr-2017-03-24
* video: fix a typo in a commentGravatar wm42017-03-23
* vd_lavc: fix potential build failure with vaapiGravatar wm42017-03-23
* vdpau: support new vdpau libavcodec decode APIGravatar wm42017-03-23
* vo_opengl: add a backend start_frame callback for context_vdpauGravatar wm42017-03-20
* vo_opengl: read framebuffer depth from actual FBO used for renderingGravatar wm42017-03-20