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* x11egl: minor cleanupGravatar wm42015-02-20
* vo_opengl: minor robustness improvement in function loaderGravatar wm42015-02-20
* vo_opengl: add ginseng upscalerGravatar Niklas Haas2015-02-20
* vo_opengl: fix smoothmotion coefficient calculation, for real this timeGravatar Niklas Haas2015-02-20
* input: add MOUSE_ENTER keybinding.Gravatar torque2015-02-18
* vo_opengl: glsl: remove trailing \Gravatar wm42015-02-16
* vf_vapoursynth: replace a hack with a newer VS API functionGravatar wm42015-02-16
* vd_lavc: uninit the hwdec backend after closing the decoderGravatar wm42015-02-14
* x11: fix uninitialized variable readsGravatar wm42015-02-14
* x11: add XK_Cancel to the list of special keysGravatar Martin Herkt2015-02-14
* vf_vapoursynth: add display refresh rate propertyGravatar Julian2015-02-13
* x11: return a framerate even if no window is mappedGravatar wm42015-02-13
* x11: make all XF86 special keys mappableGravatar wm42015-02-13
* vo_opengl: fix smoothmotion coefficient calculationGravatar Stefano Pigozzi2015-02-13
* vf_lavfi: drop useless option from wrapper filtersGravatar wm42015-02-12
* video/filters: simplify libavfilter bridgeGravatar wm42015-02-11
* vf_noise: remove internal implementationGravatar wm42015-02-11
* vo: minor simplificationGravatar wm42015-02-07
* vo_vdpau: minor simplificationGravatar wm42015-02-07
* Revert "vo_opengl: disable alpha by default"Gravatar wm42015-02-06
* video: work around libswscale for PNG pixel formatsGravatar wm42015-02-06
* vo_opengl: add support for linear scaling without CMSGravatar Niklas Haas2015-02-06
* vo_opengl: get rid of unused field approx_gammaGravatar Niklas Haas2015-02-06
* vo_vdpau: remove unneeded codeGravatar wm42015-02-04
* vo_opengl: redraw when pausing while showing an interpolated frameGravatar wm42015-02-04
* cocoa: improve refresh rate fallback codeGravatar Stefano Pigozzi2015-02-03
* cocoa: automatically fetch display-fps from the monitorGravatar Stefano Pigozzi2015-02-03
* vo_opengl: disable alpha by defaultGravatar wm42015-02-03
* vo_opengl: avoid unnecessary shader reinit on fullscreen toggleGravatar wm42015-02-03
* vo_opengl: change initialization of gamma optionGravatar wm42015-02-03
* csputils, vo_opengl: remove per-component gammaGravatar wm42015-02-03
* csputils: remove some unused functions, make some privateGravatar wm42015-02-03
* vo_opengl: change upper bound of :gamma to 2.0Gravatar Niklas Haas2015-02-03
* vo_opengl: always clamp the video to range 0-1Gravatar Niklas Haas2015-02-03
* win32: don't resize when window is minimizedGravatar wm42015-02-02
* command: add property returning detected hwdec APIGravatar wm42015-02-02
* vo_opengl: fix breakage with rotated video on initial displayGravatar wm42015-02-02
* vo_opengl: use triangle strip for videoGravatar wm42015-01-30
* vo_opengl: don't unnecessarily call glDebugMessageCallback()Gravatar wm42015-01-30
* vo_opengl: fix a castGravatar wm42015-01-29
* vf_vapoursynth: load Lua stdlib in Lua modeGravatar wm42015-01-29
* vo_opengl: let hwdec driver report the exact image formatGravatar wm42015-01-29
* vo_opengl: move remaining OSD rendering parts to gl_osd.cGravatar wm42015-01-29
* vo_opengl: split out a helper for drawing primitivesGravatar wm42015-01-29
* vo_opengl: some minor cleanupsGravatar wm42015-01-29
* vo_opengl: force redraw on command line changesGravatar wm42015-01-29
* vo_opengl: move FBO helper to gl_utilsGravatar wm42015-01-29
* vo_opengl: fix shader issue with Intel driversGravatar wm42015-01-29
* vo_opengl: create abstraction for VAOsGravatar wm42015-01-28
* vo_opengl: remove some unused functionsGravatar wm42015-01-28