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* vo_opengl: use RPN expressions for user hook sizesGravatar Niklas Haas2016-05-15
* vo_opengl: support external user hooksGravatar Niklas Haas2016-05-15
* vo_opengl: add optional hook pointsGravatar Niklas Haas2016-05-15
* vo_opengl: add hooks and rework pass_read_videoGravatar Niklas Haas2016-05-15
* vo_opengl: minor change to scaler_resizes_onlyGravatar Niklas Haas2016-05-15
* vaapi: avoid forward declaration of variableGravatar wm42016-05-15
* vo_opengl: remove some pointless compatibilityGravatar wm42016-05-14
* vo_opengl: partially fix 0bgr format supportGravatar wm42016-05-13
* vo_opengl: drop duplicate LUMINANCE_ALPHA handlingGravatar wm42016-05-13
* vo_opengl: minor simplificationGravatar wm42016-05-13
* vo_opengl: restrict ES2 FBO formatsGravatar wm42016-05-13
* vo_opengl: angle: log extension stringGravatar wm42016-05-13
* vo_opengl: slightly better FBO format checkGravatar wm42016-05-12
* vo_opengl: disable scalers on ES2Gravatar wm42016-05-12
* vo_opengl: add detection for the ES texture_rg extensionGravatar wm42016-05-12
* vo_opengl: reorganize texture format handlingGravatar wm42016-05-12
* vo_opengl: correctly disable interpolation if tscale can't be usedGravatar wm42016-05-12
* vo_opengl: angle: dump translated shadersGravatar wm42016-05-12
* vo_opengl: don't use dumb-mode with 10 bit integer texture hackGravatar wm42016-05-11
* vo_opengl: fix NULL deref on certain init failuresGravatar wm42016-05-11
* video: add --hwdec=auto-copy modeGravatar wm42016-05-11
* vo_opengl: d3d11egl: support full range YUVGravatar wm42016-05-11
* vo_opengl: d3d11egl: don't require EGL_EXT_device_queryGravatar wm42016-05-11
* build: merge d3d11va and dxva2 hwaccel checksGravatar wm42016-05-11
* vo_opengl: angle: dynamically load ANGLEGravatar wm42016-05-11
* vo_opengl: fix passing along swizzle from hwdec interopGravatar wm42016-05-10
* vo_opengl: d3d11egl: native NV12 sampling supportGravatar wm42016-05-10
* vo_opengl: add an angle-es2 backendGravatar wm42016-05-10
* vo_opengl: cosmetics: rename variablesGravatar wm42016-05-10
* vo_opengl: refactor how hwdec interop exports texturesGravatar wm42016-05-10
* x11: tell GNOME to use dark window decorationsGravatar Mantas Mikulėnas2016-05-09
* video: refactor how VO exports hwdec device handlesGravatar wm42016-05-09
* vo_direct3d: remove passing device to decoderGravatar wm42016-05-09
* wayland: use the advertised size in fullscreenGravatar Emmanuel Gil Peyrot2016-05-08
* win32: make taskbar progress indication optionalGravatar maniak13492016-05-08
* x11: slightly safer X11 error handler behaviorGravatar wm42016-05-08
* x11: add --x11-bypass-compositor=alwaysGravatar wm42016-05-06
* vo_opengl: angle: avoid fullscreen FBO copy for flippingGravatar wm42016-05-05
* vo_opengl: angle: call eglTerminate()Gravatar wm42016-05-05
* vo_opengl: EGL: fix hwdec probingGravatar wm42016-05-05
* command: change some hwdec propertiesGravatar wm42016-05-04
* lcms: don't warn/error on 3dlut cache missesGravatar Niklas Haas2016-05-04
* lcms: improve black point handling (especially BT.1886)Gravatar Niklas Haas2016-05-04
* d3d: DXVA2_ModeMPEG2_VLD supports all profilesGravatar wm42016-05-03
* vo_opengl: vdpau: fix certain cases of preemption recovery failuresGravatar wm42016-05-03
* x11: extend --x11-bypass-compositor with fs-only optionGravatar wm42016-05-02
* win32: replace libuuid.a usage with initguid.hGravatar James Ross-Gowan2016-05-01
* os x: handle multiple dropped files on the windowGravatar Nyx0uf2016-04-30
* w32_common: respect --fit-border on size checkGravatar maniak13492016-04-30
* w32_common: fix size calculations for window resizeGravatar maniak13492016-04-30