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Commit message (
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Author
Age
*
win32: use atomics for COM interface refcount
wm4
2015-06-14
*
vo_drm: fixed crashes with --profile=pseudo-gui
Marcin Kurczewski
2015-06-13
*
vo_opengl: fix a small memory leak when loading user shaders
wm4
2015-06-09
*
vo_opengl: fix dangling pointers with vo_cmdline
wm4
2015-06-09
*
gl_osd: fix license header
wm4
2015-06-08
*
vo: clarify condition
wm4
2015-06-08
*
vo: restore frame-drop logic for high-fps clips
Avi Halachmi (:avih)
2015-06-07
*
Revert "opengl: drop less frames when clip and display have similar fps"
wm4
2015-06-07
*
Revert "vo: improve frame drop logic on high playback rate"
wm4
2015-06-07
*
vo_vdpau: add a NULL check, verify image dimensions
wm4
2015-06-06
*
vo_vdpau: limit output surfaces to allowed maximum dimensions
wm4
2015-06-05
*
vo_vdpau: directly get surface size from surface for screenshots
wm4
2015-06-05
*
vo_vdpau: shorten 2 variable names
wm4
2015-06-05
*
filter_kernels: distinguish between regular/EWA robidoux
Niklas Haas
2015-06-05
*
vo_vdpau: check maximum video size
wm4
2015-06-04
*
win32: fix window resize logic
wm4
2015-05-31
*
vo_opengl: output slightly more debugging info on backend probing
wm4
2015-05-30
*
vo: move up vo_wayland in autoprobe list
wm4
2015-05-30
*
vo_drm: fix not using BUF_COUNT
Marcin Kurczewski
2015-05-29
*
vo_drm: fix centering with regard to stride
Marcin Kurczewski
2015-05-29
*
vo_opengl: avoid broken shader if hwdec fails to provide textures
wm4
2015-05-28
*
vdpau: retrieve mixer parameters directly from the hw surface
wm4
2015-05-28
*
vo_drm: Expose mode ID option to users
Marcin Kurczewski
2015-05-28
*
vo_drm: Fix resolution not restored after exiting
Marcin Kurczewski
2015-05-28
*
vo_drm: Fix stride problem for certain devices
Marcin Kurczewski
2015-05-28
*
vo_opengl: rename use_full_range to use_normalized_range
wm4
2015-05-27
*
vo_opengl: fix source-shader + XYZ input
Niklas Haas
2015-05-27
*
vo_opengl: CMS no longer implies linear scaling
Niklas Haas
2015-05-27
*
vo_opengl: icc-profile overrides icc-profile-auto
Niklas Haas
2015-05-27
*
vo_opengl: add support for custom shaders
Niklas Haas
2015-05-27
*
cocoa: don't load hardcoded icon if running from bundle
Stefano Pigozzi
2015-05-25
*
vo_null: add framerate emulation
wm4
2015-05-24
*
vo_opengl: switch to new OpenGL backend API for icc-profile-auto
Niklas Haas
2015-05-22
*
vo_opengl: vda: make it work anywhere
wm4
2015-05-21
*
video: do not align source position to 2
wm4
2015-05-21
*
vo_opengl: remove npot option
wm4
2015-05-21
*
vo_xv: make number of buffers configurable
wm4
2015-05-20
*
x11: never forcefully terminate xdg-screensaver process
wm4
2015-05-18
*
x11: attempt to make initial fullscreening more reliable
wm4
2015-05-15
*
vo: remove suspicious line
wm4
2015-05-15
*
Remove trailing whitespaces
Michael Vetter
2015-05-15
*
vo_opengl: hardcode rquested GL version in backends
wm4
2015-05-14
*
x11: use new OpenGL backend API
wm4
2015-05-14
*
vo_opengl: create new API for OpenGL VO backends
wm4
2015-05-14
*
vo_opengl: change user options for requesting GLES
wm4
2015-05-14
*
vo_opengl: merge GL backend creation/initialization
wm4
2015-05-13
*
vo_opengl: remove mpgl_lock calls
wm4
2015-05-13
*
cocoa: redo synchronization
wm4
2015-05-13
*
vo_opengl: remove some more Cocoa resize leftovers
wm4
2015-05-13
*
vda: add support for nv12 image formats
Stefano Pigozzi
2015-05-13
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