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Commit message (
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Author
Age
*
vo_opengl: skip GLES when autoprobing
wm4
2014-12-19
*
vo_opengl, x11: add ES context creation via GLX
wm4
2014-12-19
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vo_opengl: fail if required functions are missing
wm4
2014-12-19
*
vo_opengl: better probe handling
wm4
2014-12-19
*
vo_opengl: minor simplification
wm4
2014-12-19
*
vo_opengl: unbork
wm4
2014-12-19
*
vo_opengl: add GLES 2 support
wm4
2014-12-19
*
vo_opengl: mess with PixelStorei state management
wm4
2014-12-19
*
vo_opengl: disable some unavailable features under ES
wm4
2014-12-19
*
vo_opengl: clean up GL ES function loading
wm4
2014-12-18
*
vo_opengl: do not use 4x3 matrix
wm4
2014-12-18
*
vo_opengl: simplify some aspects of the GL function loader
wm4
2014-12-18
*
vo_opengl, x11: make legacy context warning not an error
wm4
2014-12-18
*
x11: fix mysterious issue with window embedding on OpenBox
wm4
2014-12-18
*
x11: minor improvements
wm4
2014-12-18
*
vo_opengl: minor simplification in function loader
wm4
2014-12-18
*
vo_opengl: simplify the case without texture_rg
wm4
2014-12-18
*
vo_opengl: don't assume legacy OpenGL is available with GLES
wm4
2014-12-17
*
vo_opengl: add some OpenGL standard symbols missing on OSX
wm4
2014-12-17
*
vo_opengl: GLES 3 support
wm4
2014-12-17
*
vo_opengl: remove useless FBO test
wm4
2014-12-17
*
vo_opengl: cleanup dither texture creation
wm4
2014-12-17
*
vo_opengl: switch default FBO format to rgba, use GL_RGBA
wm4
2014-12-17
*
vo_opengl: glsl: stricter typing
wm4
2014-12-17
*
vo_opengl: remove icc profile options from runtime-settable options
wm4
2014-12-16
*
vo_opengl: remove requirement for RG textures
wm4
2014-12-16
*
vo_opengl: remove inactive code
wm4
2014-12-16
*
vo_opengl: fix broken rejection of extended scaling
wm4
2014-12-16
*
Revert "vo/w32_common: use local definition of IID_ITaskbarList2"
Kevin Mitchell
2014-12-16
*
vo/w32_common: use local definition of IID_ITaskbarList2
Kevin Mitchell
2014-12-15
*
vo_opengl: remove quadbuffer/anaglyph stereo 3D rendering
wm4
2014-12-15
*
vo_x11: don't attempt to resize when unconfigured
wm4
2014-12-14
*
vo_x11: check allocation errors
wm4
2014-12-14
*
vo: fix some nonsense
wm4
2014-12-10
*
vo_opengl: fix linkage type
wm4
2014-12-09
*
vo_opengl: make shader text output slightly nicer
wm4
2014-12-09
*
vo_opengl: don't crash if framebuffers are not available
wm4
2014-12-09
*
vo_opengl_cb: simplify reconfigure, render transparent if unconfigured
wm4
2014-12-09
*
vo_opengl: make background color configurable
wm4
2014-12-09
*
w32: copy WinID option
wm4
2014-12-09
*
x11: copy WinID option
wm4
2014-12-09
*
client API: expose OpenGL renderer
wm4
2014-12-09
*
vo: include normal render-ahead time in flip_queue_offset
wm4
2014-12-09
*
w32_common: fix GUID linking in Cygwin
James Ross-Gowan
2014-12-09
*
cocoa: fix crash
Stefano Pigozzi
2014-12-08
*
vo_opengl: enable fancy-downscaling for opengl-hq again
wm4
2014-12-08
*
vo_opengl: use all filter sizes possible with the shaders
wm4
2014-12-08
*
vo_opengl: refactor: instantiate scaler functions at runtime
wm4
2014-12-08
*
vo_opengl: never use 1D textures for lookup textures
wm4
2014-12-08
*
vo_opengl: refactor: merge convolution function and sampler entrypoint
wm4
2014-12-08
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