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* vo_opengl: skip GLES when autoprobingGravatar wm42014-12-19
* vo_opengl, x11: add ES context creation via GLXGravatar wm42014-12-19
* vo_opengl: fail if required functions are missingGravatar wm42014-12-19
* vo_opengl: better probe handlingGravatar wm42014-12-19
* vo_opengl: minor simplificationGravatar wm42014-12-19
* vo_opengl: unborkGravatar wm42014-12-19
* vo_opengl: add GLES 2 supportGravatar wm42014-12-19
* vo_opengl: mess with PixelStorei state managementGravatar wm42014-12-19
* vo_opengl: disable some unavailable features under ESGravatar wm42014-12-19
* vo_opengl: clean up GL ES function loadingGravatar wm42014-12-18
* vo_opengl: do not use 4x3 matrixGravatar wm42014-12-18
* vo_opengl: simplify some aspects of the GL function loaderGravatar wm42014-12-18
* vo_opengl, x11: make legacy context warning not an errorGravatar wm42014-12-18
* x11: fix mysterious issue with window embedding on OpenBoxGravatar wm42014-12-18
* x11: minor improvementsGravatar wm42014-12-18
* vo_opengl: minor simplification in function loaderGravatar wm42014-12-18
* vo_opengl: simplify the case without texture_rgGravatar wm42014-12-18
* vo_opengl: don't assume legacy OpenGL is available with GLESGravatar wm42014-12-17
* vo_opengl: add some OpenGL standard symbols missing on OSXGravatar wm42014-12-17
* vo_opengl: GLES 3 supportGravatar wm42014-12-17
* vo_opengl: remove useless FBO testGravatar wm42014-12-17
* vo_opengl: cleanup dither texture creationGravatar wm42014-12-17
* vo_opengl: switch default FBO format to rgba, use GL_RGBAGravatar wm42014-12-17
* vo_opengl: glsl: stricter typingGravatar wm42014-12-17
* vo_opengl: remove icc profile options from runtime-settable optionsGravatar wm42014-12-16
* vo_opengl: remove requirement for RG texturesGravatar wm42014-12-16
* vo_opengl: remove inactive codeGravatar wm42014-12-16
* vo_opengl: fix broken rejection of extended scalingGravatar wm42014-12-16
* Revert "vo/w32_common: use local definition of IID_ITaskbarList2"Gravatar Kevin Mitchell2014-12-16
* vo/w32_common: use local definition of IID_ITaskbarList2Gravatar Kevin Mitchell2014-12-15
* vo_opengl: remove quadbuffer/anaglyph stereo 3D renderingGravatar wm42014-12-15
* vo_x11: don't attempt to resize when unconfiguredGravatar wm42014-12-14
* vo_x11: check allocation errorsGravatar wm42014-12-14
* vo: fix some nonsenseGravatar wm42014-12-10
* vo_opengl: fix linkage typeGravatar wm42014-12-09
* vo_opengl: make shader text output slightly nicerGravatar wm42014-12-09
* vo_opengl: don't crash if framebuffers are not availableGravatar wm42014-12-09
* vo_opengl_cb: simplify reconfigure, render transparent if unconfiguredGravatar wm42014-12-09
* vo_opengl: make background color configurableGravatar wm42014-12-09
* w32: copy WinID optionGravatar wm42014-12-09
* x11: copy WinID optionGravatar wm42014-12-09
* client API: expose OpenGL rendererGravatar wm42014-12-09
* vo: include normal render-ahead time in flip_queue_offsetGravatar wm42014-12-09
* w32_common: fix GUID linking in CygwinGravatar James Ross-Gowan2014-12-09
* cocoa: fix crashGravatar Stefano Pigozzi2014-12-08
* vo_opengl: enable fancy-downscaling for opengl-hq againGravatar wm42014-12-08
* vo_opengl: use all filter sizes possible with the shadersGravatar wm42014-12-08
* vo_opengl: refactor: instantiate scaler functions at runtimeGravatar wm42014-12-08
* vo_opengl: never use 1D textures for lookup texturesGravatar wm42014-12-08
* vo_opengl: refactor: merge convolution function and sampler entrypointGravatar wm42014-12-08