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* w32_common: fix undefined behaviour when toggling fullscreenGravatar James Ross-Gowan2017-04-02
* cocoa: fix retrieval of unfs window sizeGravatar Akemi2017-03-26
* cocoa: fix first responder when borderless window is usedGravatar Akemi2017-03-26
* osx: fix key input in certain circumstancesGravatar Akemi2017-03-26
* vo_opengl: angle: add --angle-flip to set the present modelGravatar James Ross-Gowan2017-03-26
* droptarget: fix style and refactorGravatar James Ross-Gowan2017-03-26
* w32_common: move the IDropTarget impl to a separate fileGravatar James Ross-Gowan2017-03-26
* vo_opengl: replace uniform variable image_size with input_sizeGravatar igv2017-03-25
* vo_opengl: add tex_offset uniform variable to user shadersGravatar igv2017-03-25
* vo_opengl: make size of a cropped source image available to user shadersGravatar igv2017-03-25
* vo_x11: fix an unused variable warningGravatar wm42017-03-24
* vo_x11: reduce flickering on playlist navigationGravatar rr-2017-03-24
* vo_opengl: add a backend start_frame callback for context_vdpauGravatar wm42017-03-20
* vo_opengl: read framebuffer depth from actual FBO used for renderingGravatar wm42017-03-20
* vo_opengl: move some init_gl code to utility functionsGravatar wm42017-03-20
* vo_opengl: add a --opengl-es=force2 optionGravatar wm42017-03-20
* vo_opengl: properly respect dither option if dumb mode is usedGravatar wm42017-03-20
* vo_opengl: context_vdpau: resize output surfaces lazilyGravatar wm42017-03-19
* vo_opengl: context_vdpau: minor fixesGravatar wm42017-03-19
* vo_opengl: fix some undefined behaviorGravatar wm42017-03-18
* vo_opengl: add experimental vdpauglx backendGravatar wm42017-03-18
* vo_opengl: add log field to MGLContextGravatar wm42017-03-18
* wayland_common: organize and correctly map mouse buttonsGravatar Rostislav Pehlivanov2017-03-17
* cocoa: set background of the title bar from black to whiteGravatar Akemi2017-03-09
* cocoa: fix autofit options on HiDPI resolutions without HiDPI scalingGravatar Akemi2017-03-09
* options: add M_OPT_FILE to some more file optionsGravatar Philip Sequeira2017-03-06
* filter_kernels: Keep f.radius in terms of dest/filter coords.Gravatar Nicholas J. Kain2017-03-06
* filter_kernels: Apply blur/taper before culling radius.Gravatar Nicholas J. Kain2017-03-06
* cocoa: improve calculation of new window position on a different screenGravatar Akemi2017-02-28
* cocoa: only move window into screen bounds when changing screensGravatar Akemi2017-02-27
* cocoa: fix segfault in certain circumstancesGravatar Akemi2017-02-27
* cocoa: add option to force dedicated GPUGravatar Akemi2017-02-27
* osx: drop support for OS X 10.7 and earlierGravatar Akemi2017-02-27
* vo_opengl: hwdec_d3d11egl: make it work with some ANGLE DLL versionsGravatar wm42017-02-27
* vo_opengl: use misc/ctype.h instead of <ctype.h>Gravatar wm42017-02-25
* cocoa: fix dragging out of focus windowGravatar Akemi2017-02-21
* vo: fix subtleties in the redrawing logicGravatar wm42017-02-21
* player: reduce blocking on VO when switching pauseGravatar wm42017-02-21
* cocoa: only report mouse movements when window is not being draggedGravatar Akemi2017-02-20
* cocoa: make window draggable on initGravatar Akemi2017-02-20
* vo_tct: check ioctl resultGravatar rr-2017-02-20
* Fix two typosGravatar wm42017-02-20
* vo_opengl: remove dxva2 dummy hwdec backendGravatar wm42017-02-20
* cocoa: fix cursor hiding at the top of the screen in fullscreenGravatar Akemi2017-02-19
* cocoa: fix cursor hiding in the Dock area of the screenGravatar Akemi2017-02-19
* cocoa: simplify the cursor hiding codeGravatar Akemi2017-02-19
* cocoa: fix scroll wheel input with Shift modifierGravatar Akemi2017-02-19
* vo_opengl: implement videotoolbox hwdec on iOSGravatar Aman Gupta2017-02-17
* vo_opengl: don't crash on unsupported formatsGravatar wm42017-02-17
* vo_opengl: hwdec_vaegl: use new format setup functionGravatar wm42017-02-17