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Commit message (
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Author
Age
*
encode_lavc: move from GPL 2+ to LGPL 2.1+.
Rudolf Polzer
2017-06-13
*
vo_opengl: change default tone mapping algorithm
Niklas Haas
2017-06-10
*
vo_opengl: add new HDR tone mapping algorithm
Niklas Haas
2017-06-09
*
d3d: add support for new libavcodec hwaccel API
wm4
2017-06-08
*
vo_drm: fallback to vo_wait_default if VT switcher is not available
rslovers
2017-06-08
*
vo_opengl: hwdec_cuda: Support separate decode and display devices
Philip Langdale
2017-06-03
*
video/out/wayland/buffer.c: Add missing free()
Raúl Peñacoba
2017-05-26
*
videotoolbox: support new libavcodec API
wm4
2017-05-24
*
cocoa: properly unhide Dock when quitting during System fs animation
Akemi
2017-05-19
*
context_angle: fix fallback to D3D9 device
James Ross-Gowan
2017-05-16
*
w32_common: drop TLS usage
James Ross-Gowan
2017-05-16
*
w32_common: use the proper keycodes for XBUTTON1/2
James Ross-Gowan
2017-05-12
*
w32_common: generate MP_AXIS_* keycodes for scrolling
James Ross-Gowan
2017-05-12
*
vo_opengl: drop TLS usage
wm4
2017-05-11
*
vo.c, vo.h, vo_null.c: change license to LGPL
wm4
2017-05-10
*
d3d11: change mp_image plane pointer semantics
wm4
2017-05-04
*
vo_opengl: another attempt at removing the overlay correctly
wm4
2017-05-02
*
vo_opengl: make sure overlays are removed on gl_video_config()
wm4
2017-04-29
*
vo_opengl: context_drm_egl: remove unnecessary include
wm4
2017-04-26
*
video: drop vaapi/vdpau hw decoding support with FFmpeg 3.2
wm4
2017-04-23
*
build: make various x11 protocol extension libs mandatory
wm4
2017-04-21
*
vo_opengl: fix crash by coping temporal_dither_period for dumb mode too
wm4
2017-04-21
*
cocoa: fix retrieval of unfs window size while animating
Akemi
2017-04-17
*
vo_opengl: move X11 backends before Wayland
wm4
2017-04-16
*
vo_opengl: minor cosmetics
wm4
2017-04-14
*
vo_opengl: add option for caching shaders on disk
wm4
2017-04-08
*
vo_opengl: fix a confused comment
wm4
2017-04-08
*
vo_opengl: remove two unused symbols
wm4
2017-04-08
*
vo_opengl: add our own copy of OpenGL headers
wm4
2017-04-07
*
vo_opengl: add a generic EGL function loader function
wm4
2017-04-06
*
vo_opengl: fix windows build if GLES3 is detected
wm4
2017-04-06
*
vo_opengl: header_fixes.h: merge IOS GLES block
wm4
2017-04-06
*
build: replace android-gl check with a standard GLES3 check
wm4
2017-04-06
*
w32_common: refactor mouse button handling
James Ross-Gowan
2017-04-04
*
vo_opengl: use 16 bit textures with angle
wm4
2017-04-03
*
w32_common: fix undefined behaviour when toggling fullscreen
James Ross-Gowan
2017-04-02
*
cocoa: fix retrieval of unfs window size
Akemi
2017-03-26
*
cocoa: fix first responder when borderless window is used
Akemi
2017-03-26
*
osx: fix key input in certain circumstances
Akemi
2017-03-26
*
vo_opengl: angle: add --angle-flip to set the present model
James Ross-Gowan
2017-03-26
*
droptarget: fix style and refactor
James Ross-Gowan
2017-03-26
*
w32_common: move the IDropTarget impl to a separate file
James Ross-Gowan
2017-03-26
*
vo_opengl: replace uniform variable image_size with input_size
igv
2017-03-25
*
vo_opengl: add tex_offset uniform variable to user shaders
igv
2017-03-25
*
vo_opengl: make size of a cropped source image available to user shaders
igv
2017-03-25
*
vo_x11: fix an unused variable warning
wm4
2017-03-24
*
vo_x11: reduce flickering on playlist navigation
rr-
2017-03-24
*
vo_opengl: add a backend start_frame callback for context_vdpau
wm4
2017-03-20
*
vo_opengl: read framebuffer depth from actual FBO used for rendering
wm4
2017-03-20
*
vo_opengl: move some init_gl code to utility functions
wm4
2017-03-20
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