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Commit message (
Expand
)
Author
Age
*
hwdec: add VideoToolbox support
Sebastien Zwickert
2015-08-05
*
vo_vdpau: fix frame scheduling if display FPS is unknown
wm4
2015-08-04
*
vo: fix inverted condition
wm4
2015-08-03
*
vo: correctly account for dropped frames
wm4
2015-08-01
*
vo_opengl: minor simplifications
wm4
2015-08-01
*
win32: revert wchar_t changes
wm4
2015-08-01
*
win32: more wchar_t -> WCHAR replacements
wm4
2015-07-30
*
vo_direct3d: create multithreaded IDirect3DDevice9
wm4
2015-07-30
*
win32: replace wchar_t with WCHAR
wm4
2015-07-29
*
vo_opengl: framebuffers work under GLES 2
wm4
2015-07-27
*
vo_opengl: slightly more informative message when disabling scalers
wm4
2015-07-27
*
vo_rpi: determine and return display refresh rate
wm4
2015-07-27
*
vo_opengl: minor cleanup to hwdec texture setting code
wm4
2015-07-26
*
vo_opengl: remove legacy GL detection
wm4
2015-07-24
*
vo_opengl: fix scale=oversample's threshold calculations
Niklas Haas
2015-07-23
*
Revert "vo_opengl: make the size of interpolation textures exact"
wm4
2015-07-22
*
vo: minor simplification for queue size handling
wm4
2015-07-20
*
vo_opengl: add temporal-dither-period option
Niklas Haas
2015-07-20
*
vo_opengl: make oversample the default for opengl-hq as well
Niklas Haas
2015-07-20
*
vo_opengl: make the size of interpolation textures exact
Niklas Haas
2015-07-18
*
vo_opengl: cleanup frame reupload logic
wm4
2015-07-17
*
vo_opengl: refactor queue configuration
wm4
2015-07-16
*
vo: fix number of future frames
wm4
2015-07-16
*
vo_opengl: reject future images in different formats
wm4
2015-07-15
*
vo_vaapi: drop unused field
wm4
2015-07-15
*
vo_opengl: simplify
wm4
2015-07-15
*
vo_opengl: reduce verbose output
wm4
2015-07-11
*
vo_vdpau: Implement rotation support
Philip Langdale
2015-07-11
*
vo_opengl: reimplement tscale=oversample
Niklas Haas
2015-07-11
*
gl_hwdec: change wording in verbose message
wm4
2015-07-10
*
vaapi: drop compatibility crap and vo_vaapi deinterlacer
wm4
2015-07-08
*
vo_opengl_cb, vo_opengl: add option for preloading hwdec context
wm4
2015-07-07
*
vo_opengl_cb: drop frames eagerly if frames are not rendered
wm4
2015-07-07
*
vo: free frames before killing VO
wm4
2015-07-04
*
vo: set correct frame parameters on redraw
wm4
2015-07-03
*
client API, dxva2: add a workaround for OpenGL fullscreen issues
wm4
2015-07-03
*
vo_direct3d, dxva2: use the same D3D device
wm4
2015-07-03
*
vo_opengl: log some more stuff in verbose mode
wm4
2015-07-03
*
vo_opengl: fix "freezes" after seeking with interpolation on
wm4
2015-07-02
*
vo: reset frame timing when redrawing
wm4
2015-07-02
*
vo_opengl: X11: don't leak when GL init fails
wm4
2015-07-02
*
vo_opengl: X11 EGL: more detailed error reporting
wm4
2015-07-02
*
vo_opengl: update EGL code
wm4
2015-07-02
*
vo_opengl: remove unused GL API functions
wm4
2015-07-02
*
x11: move GCs and background clearing to vo_xv
wm4
2015-07-01
*
x11: remove clear on map
wm4
2015-07-01
*
vo: better magic value for unknown vsync interval
wm4
2015-07-01
*
vo_opengl_cb: fix interpolation code path
wm4
2015-07-01
*
vo_opengl: fix framestepping/pausing + interpolation
Niklas Haas
2015-07-01
*
vo: change internal API for drawing frames
wm4
2015-07-01
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