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* cocoa: fix unwanted behavior with window level other than the defaultGravatar Akemi2017-01-29
* vo_opengl: dxinterop: use the new SAFE_RELEASE macroGravatar James Ross-Gowan2017-01-30
* vaapi: remove central lock around vaapi API callsGravatar wm42017-01-28
* win32: snap to screen edgesGravatar pavelxdd2017-01-27
* vo_opengl: egl_helpers: fix variable nameGravatar wm42017-01-26
* options: refacactor how --opengl-dwmflush is declaredGravatar wm42017-01-20
* options: refactor how --opengl-dcomposition is declaredGravatar wm42017-01-20
* x11: pseudo HiDPI scalingGravatar wm42017-01-19
* cocoa: don't constrain window frame for fullscreenGravatar Akemi2017-01-19
* cocoa: don't init displaylink on reconfigGravatar Akemi2017-01-19
* cocoa: move updateBorder method to the protocolGravatar Akemi2017-01-19
* cocoa: properly recover from toggleFullscreen failGravatar Akemi2017-01-19
* cocoa: fix window size in certain circumstancesGravatar Akemi2017-01-19
* vo: log timings around flipping/waitingGravatar wm42017-01-18
* vo_opengl, vo_opengl_cb: better hwdec interop backend selectionGravatar wm42017-01-17
* vo_opengl_cb: cleanup messy option synchronizationGravatar wm42017-01-17
* vdpau: use libavutil for surface allocation during decodingGravatar wm42017-01-17
* vo_opengl: hwdec_cuda: add yuv420p supportGravatar wm42017-01-16
* vo_opengl: hwdec_cuda: export AVHWDeviceContextGravatar wm42017-01-16
* vo_opengl: hwdec_vaegl: add a lie for compatibilityGravatar wm42017-01-13
* vo_opengl, vaapi: properly probe 10 bit rendering supportGravatar wm42017-01-13
* vo_opengl: hwdec_vaegl: remove redundant vaapi surface format checkGravatar wm42017-01-13
* vo_opengl: hwdec_vaegl: fix terminology in commentGravatar wm42017-01-13
* vo_opengl: hwdec_vaegl: DRM_FORMAT_GR16 was renamed to DRM_FORMAT_GR32Gravatar Mark Thompson2017-01-13
* vo_opengl: hwdec_vaegl: add experimental P010 supportGravatar wm42017-01-12
* cuda: use libavutil functions for copying hw surfaces to memoryGravatar wm42017-01-12
* cocoa: don't change Space on quit in fullscreenGravatar Akemi2017-01-11
* cocoa: rate limit video outputGravatar Akemi2017-01-11
* cocoa: add border cyclingGravatar Akemi2017-01-11
* cocoa: fix handling of geometry optionGravatar Akemi2017-01-11
* vo_drm: remove 2 redundant include statementsGravatar wm42017-01-09
* drm: include <poll.h> instead of <sys/poll.h>Gravatar wm42017-01-09
* vo_opengl: replace 2 memsetsGravatar wm42017-01-08
* context_wayland: do not call vo_wayland_request_frame() upon bufferswapGravatar Rostislav Pehlivanov2017-01-07
* win32: fix for wm_syscommandGravatar pavelxdd2017-01-05
* vo_opengl: egl: handle potential eglChooseConfig failuresGravatar wm42016-12-31
* vo_opengl: egl: fix depth size parameterGravatar wm42016-12-30
* vo_opengl: x11egl: fix alpha modeGravatar wm42016-12-30
* vo_opengl: x11: move RGBA visual test to x11_common.cGravatar wm42016-12-30
* vo_opengl: egl_helpers: add a way to override config selectionGravatar wm42016-12-30
* vo_opengl: egl_helpers: add a way to pass more optionsGravatar wm42016-12-30
* vo_opengl: partially fix rotation for 4:2:2 contentGravatar Niklas Haas2016-12-28
* cocoa: fix build on OS X 10.9Gravatar Akemi2016-12-26
* Fix mistakes in spelling and grammarGravatar Dario Russo2016-12-21
* cocoa: cosmetic fixesGravatar Akemi2016-12-16
* cocoa: fullscreen refactoringGravatar Akemi2016-12-15
* win32: change the log level of 'move window' msgGravatar pavelxdd2016-12-14
* cocoa: fix dropping of certain urls on the windowGravatar Akemi2016-12-14
* win32: window styles improvementsGravatar pavelxdd2016-12-12
* win32: update winapi functions namesGravatar pavelxdd2016-12-12