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Commit message (
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Author
Age
*
vo_opengl: attempt to fix chroma offset under rotation and flipping
wm4
2016-10-01
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vo_opengl: add debugging options for testing with padded textures
wm4
2016-10-01
*
vo_opengl: partially fix dumb-mode cropping with rotation
wm4
2016-09-30
*
vo_opengl: vaegl: log more debugging infos
wm4
2016-09-30
*
vo_opengl: rpi: remove dumb comment
wm4
2016-09-30
*
vo_opengl: rpi: fix glaring memory leak
wm4
2016-09-30
*
vo_opengl: rpi: use overlay for yuv420p too
wm4
2016-09-30
*
vo_opengl: allow hwdec interops to support multiple image formats
wm4
2016-09-30
*
vo_opengl: egl: print EGL errors only if not probing
wm4
2016-09-30
*
vo_opengl: rpi: raise the video layer
wm4
2016-09-30
*
w32_common: implement VOCTRL_GET_DISPLAY_NAMES
James Ross-Gowan
2016-09-29
*
win32: build with -DINITGUID
James Ross-Gowan
2016-09-28
*
vo_opengl: deprecate 'drm-egl' backend and introduce 'drm' instead
wm4
2016-09-27
*
vo_drm: provide display fps
rr-
2016-09-26
*
cocoa: fix fullscreen regression on 10.11 and newer
Akemi
2016-09-26
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vo_opengl: hwdec_cuda: get the cuda device from the GL context
Philip Langdale
2016-09-24
*
vo_opengl: hwdec_cuda: directly map GL textures and skip using PBOs
Philip Langdale
2016-09-24
*
vo_opengl: hwdec_rpi: remove copy&paste error
wm4
2016-09-23
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vo: log framedrops
wm4
2016-09-23
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x11: fix external fullscreen update
wm4
2016-09-23
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aspect: use nominal width instead of actual width for video-unscaled
Niklas Haas
2016-09-22
*
vo: add a unique frame_id to vo_frame
wm4
2016-09-22
*
vo_opengl: apply 90° rotation to chroma texture size
wm4
2016-09-22
*
cocoa: fix macOS 10.12 deprecation warnings
Akemi
2016-09-22
*
options: slightly better option update mechanism
wm4
2016-09-19
*
displayconfig: treat a refresh rate of 1 as invalid
James Ross-Gowan
2016-09-18
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options: simplify M_OPT_EXIT
wm4
2016-09-17
*
vo_opengl: don't pass negative height to overlay_adjust()
wm4
2016-09-16
*
player: use better way to wait for input and dispatching commands
wm4
2016-09-16
*
player, ao, vo: don't call mp_input_wakeup() directly
wm4
2016-09-16
*
hwdec_cuda: Rename config variable to be more consistent
Philip Langdale
2016-09-16
*
vo_opengl: rpi: cosmetic change
wm4
2016-09-15
*
vo_opengl: fix OSD with icc-profile after previous commit
wm4
2016-09-14
*
vo_opengl: dynamically manage texture units
wm4
2016-09-14
*
vo_opengl: require explicit reset on shader cache after rendering
wm4
2016-09-14
*
vo_opengl: remove a redundant glActiveTexture() call
wm4
2016-09-14
*
vo_opengl: make the number of PBOs tunable
Niklas Haas
2016-09-14
*
vo_opengl: drm: use new EGL context creation code
wm4
2016-09-14
*
vo_opengl: wayland: use new EGL context creation code
wm4
2016-09-14
*
vo_opengl: EGL: dump some version info
wm4
2016-09-14
*
vo_opengl: EGL: better desktop-GL context creation
wm4
2016-09-14
*
vo_opengl: EGL: silence eglBindAPI() error message
wm4
2016-09-13
*
vo_rpi, vo_opengl: separate RPI/EGL-specific code for both VOs
wm4
2016-09-13
*
vo_opengl: rpi: use new egl context creation helper function
wm4
2016-09-13
*
vo_x11: fix some ifdeffery
wm4
2016-09-13
*
vo_opengl: mali fbdev support
wm4
2016-09-13
*
vo_opengl: factor some EGL context creation code
wm4
2016-09-13
*
vo_opengl: fix typo in bt.601 auto-guessing logic
Niklas Haas
2016-09-13
*
vo_rpi: deprecate this VO
wm4
2016-09-12
*
vo: change defines to an enum
wm4
2016-09-12
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