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* vo_opengl: fix --blend-subtitles handlingGravatar wm42016-11-07
* vo_opengl: fix redrawing with hardware decodingGravatar wm42016-11-07
* Apply autofit-larger after autofit-smallerGravatar Nils Maier2016-11-03
* filter_kernels: add ability to taper kernels/windowsGravatar Niklas Haas2016-11-01
* vo: clear frame repeat flag when redrawingGravatar wm42016-11-01
* vo_opengl: make frame reupload logic more robustGravatar wm42016-11-01
* vo_opengl_cb: fix a race conditionGravatar wm42016-10-30
* vo_opengl_cb: fix inverted conditionGravatar wm42016-10-30
* vo_opengl_cb: update current frame if a frame is droppedGravatar wm42016-10-30
* vo_tct: support also 256 colors outputGravatar Avi Halachmi (:avih)2016-10-25
* vo_tct: optional custom size, support non-posix with 80x25 defaultGravatar Avi Halachmi (:avih)2016-10-25
* vo_opengl: context_rpi: fix stdatomic usageGravatar wm42016-10-21
* vo_opengl: partially re-enable glFlush() callsGravatar wm42016-10-21
* vo: vo_tct is now available on non-POSIXGravatar wm42016-10-20
* build: don't rely on "__thread" being always available with GCCGravatar Dmitrij D. Czarkoff2016-10-20
* opengl: compile against iOS OpenGLES implementationGravatar Aman Gupta2016-10-20
* vo_tct: introduce modern caca alternativeGravatar rr-2016-10-20
* vo_drm: change CLI options + refactorsGravatar rr-2016-10-07
* vo_drm: fix segfault when using invalid cardGravatar rr-2016-10-06
* cocoa: add glFlush() to cocoa backendGravatar Akemi2016-10-06
* vo_opengl: apply --opengl-early-flush in dumb mode tooGravatar wm42016-10-05
* vo_opengl_cb: don't wait for redrawn framesGravatar wm42016-10-05
* vo_opengl: disable glFlush() by default, and add an option to enable itGravatar wm42016-10-05
* vo_opengl: hwdec_rpi: fix NULL pointer deref in certain casesGravatar wm42016-10-04
* vo_drm: fix tiny memory leakGravatar rr-2016-10-04
* vo_drm: refactor getting display fpsGravatar rr-2016-10-04
* vo_opengl: minor simplificationGravatar wm42016-10-01
* vo_opengl: attempt to fix chroma offset under rotation and flippingGravatar wm42016-10-01
* vo_opengl: add debugging options for testing with padded texturesGravatar wm42016-10-01
* vo_opengl: partially fix dumb-mode cropping with rotationGravatar wm42016-09-30
* vo_opengl: vaegl: log more debugging infosGravatar wm42016-09-30
* vo_opengl: rpi: remove dumb commentGravatar wm42016-09-30
* vo_opengl: rpi: fix glaring memory leakGravatar wm42016-09-30
* vo_opengl: rpi: use overlay for yuv420p tooGravatar wm42016-09-30
* vo_opengl: allow hwdec interops to support multiple image formatsGravatar wm42016-09-30
* vo_opengl: egl: print EGL errors only if not probingGravatar wm42016-09-30
* vo_opengl: rpi: raise the video layerGravatar wm42016-09-30
* w32_common: implement VOCTRL_GET_DISPLAY_NAMESGravatar James Ross-Gowan2016-09-29
* win32: build with -DINITGUIDGravatar James Ross-Gowan2016-09-28
* vo_opengl: deprecate 'drm-egl' backend and introduce 'drm' insteadGravatar wm42016-09-27
* vo_drm: provide display fpsGravatar rr-2016-09-26
* cocoa: fix fullscreen regression on 10.11 and newerGravatar Akemi2016-09-26
* vo_opengl: hwdec_cuda: get the cuda device from the GL contextGravatar Philip Langdale2016-09-24
* vo_opengl: hwdec_cuda: directly map GL textures and skip using PBOsGravatar Philip Langdale2016-09-24
* vo_opengl: hwdec_rpi: remove copy&paste errorGravatar wm42016-09-23
* vo: log framedropsGravatar wm42016-09-23
* x11: fix external fullscreen updateGravatar wm42016-09-23
* aspect: use nominal width instead of actual width for video-unscaledGravatar Niklas Haas2016-09-22
* vo: add a unique frame_id to vo_frameGravatar wm42016-09-22
* vo_opengl: apply 90° rotation to chroma texture sizeGravatar wm42016-09-22