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* video: avoid some unnecessary vf.h includesGravatar wm42018-01-18
* vo_gpu: skip DR for unsupported image formatsGravatar wm42018-01-18
* vo_gpu: fix broken 10 bit via integer textures playbackGravatar wm42018-01-17
* vo_gpu: rpi: defer gl_ctx_resize until after gl_ctx_initGravatar Niklas Haas2018-01-15
* video: change some mp_image_pool semanticsGravatar wm42018-01-13
* vo_gpu: hwdec_dxva2dxgi: initial implementationGravatar James Ross-Gowan2018-01-06
* vo_gpu: d3d11: check for NULL backbuffer in start_frameGravatar James Ross-Gowan2018-01-04
* vo_gpu: d3d11: don't use a bgra8 swapchainGravatar James Ross-Gowan2018-01-04
* vo_gpu/context_android: replace both options with android-surface-sizeGravatar sfan52018-01-02
* vo_gpu/android: fallback to EGL_WIDTH/HEIGHTGravatar Aman Gupta2018-01-01
* vo_gpu: d3d11: avoid copying staging buffers to cbuffersGravatar James Ross-Gowan2018-01-01
* player: add internal `vo-resize` commandGravatar sfan52017-12-27
* vo_gpu/context: Let embedding application handle surface resizesGravatar sfan52017-12-27
* vo_gpu: EGL: provide SwapInterval to generic codeGravatar wm42017-12-27
* vo_gpu: vulkan: fix segfault due to index mismatchGravatar Niklas Haas2017-12-25
* vo_gpu: vulkan: fix some image barrier odditiesGravatar Niklas Haas2017-12-25
* vo_gpu: vulkan: omit needless #defineGravatar Niklas Haas2017-12-25
* vo_gpu: vulkan: fix sharing mode on malloc'd buffersGravatar Niklas Haas2017-12-25
* vo_gpu: vulkan: fix dummyPass creationGravatar Niklas Haas2017-12-25
* vo_gpu: vulkan: fix the rgb565a1 names -> rgb5a1Gravatar Niklas Haas2017-12-25
* vo_gpu: vulkan: allow disabling async tf/compGravatar Niklas Haas2017-12-25
* vo_gpu: vulkan: refine queue family selection algorithmGravatar Niklas Haas2017-12-25
* vo_gpu: vulkan: prefer vkCmdCopyImage over vkCmdBlitImageGravatar Niklas Haas2017-12-25
* vo_gpu: attempt re-using the FBO format for p->output_texGravatar Niklas Haas2017-12-25
* vo_gpu: vulkan: properly depend on the swapchain acquire semaphoreGravatar Niklas Haas2017-12-25
* vo_gpu: vulkan: use correct access flag for presentGravatar Niklas Haas2017-12-25
* vo_gpu: vulkan: make the swapchain more robustGravatar Niklas Haas2017-12-25
* vo_gpu: aggressively prefer async computeGravatar Niklas Haas2017-12-25
* vo_gpu: vulkan: support split command poolsGravatar Niklas Haas2017-12-25
* vo_gpu: invalidate fbotex before drawingGravatar Niklas Haas2017-12-25
* vo_gpu: allow invalidating FBO in renderpass_runGravatar Niklas Haas2017-12-25
* vo_gpu: vulkan: properly track image dependenciesGravatar Niklas Haas2017-12-25
* vo_gpu: vulkan: add a vk_signal abstractionGravatar Niklas Haas2017-12-25
* vo_gpu: vulkan: refactor command submissionGravatar Niklas Haas2017-12-25
* vo_gpu: vulkan: reorganize vk_cmd slightlyGravatar Niklas Haas2017-12-25
* vo_gpu: vulkan: refactor vk_cmdpoolGravatar Niklas Haas2017-12-25
* vo_mediacodec_embed: implement hwcontextGravatar Aman Gupta2017-12-20
* vo_gpu: win: remove exclusive-fullscreen detection hackGravatar James Ross-Gowan2017-12-20
* w32_common: refactor and improve window state handlingGravatar pavelxdd2017-12-19
* w32_common: use RECT for storing screen and window size & positionGravatar pavelxdd2017-12-19
* vo_gpu: hwdec_drmprime_drm: don't crash for non-GL contextsGravatar wm42017-12-17
* msg: reinterpret a bunch of message levelsGravatar Niklas Haas2017-12-15
* w32_common: update outdated comment about wakeup eventsGravatar pavelxdd2017-12-11
* vo_gpu: hwdec_drmprime_drm: silence error on failed autoprobingGravatar wm42017-12-11
* hwdec: document a forgotten parameterGravatar wm42017-12-11
* video: remove code duplication by calling a hwdec loader helperGravatar wm42017-12-11
* video: properly initialize and set hwdec_interopGravatar wm42017-12-11
* vo: fix a compiler warning by properly printing a 64bit integerGravatar Jan Ekström2017-12-11
* vo_gpu: d3d11: check for timestamp query supportGravatar James Ross-Gowan2017-12-09
* w32_common: improve the window message state machineGravatar pavelxdd2017-12-07