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* vo_opengl: hwdec_vaegl: add experimental P010 supportGravatar wm42017-01-12
* cuda: use libavutil functions for copying hw surfaces to memoryGravatar wm42017-01-12
* cocoa: don't change Space on quit in fullscreenGravatar Akemi2017-01-11
* cocoa: rate limit video outputGravatar Akemi2017-01-11
* cocoa: add border cyclingGravatar Akemi2017-01-11
* cocoa: fix handling of geometry optionGravatar Akemi2017-01-11
* vo_drm: remove 2 redundant include statementsGravatar wm42017-01-09
* drm: include <poll.h> instead of <sys/poll.h>Gravatar wm42017-01-09
* vo_opengl: replace 2 memsetsGravatar wm42017-01-08
* context_wayland: do not call vo_wayland_request_frame() upon bufferswapGravatar Rostislav Pehlivanov2017-01-07
* win32: fix for wm_syscommandGravatar pavelxdd2017-01-05
* vo_opengl: egl: handle potential eglChooseConfig failuresGravatar wm42016-12-31
* vo_opengl: egl: fix depth size parameterGravatar wm42016-12-30
* vo_opengl: x11egl: fix alpha modeGravatar wm42016-12-30
* vo_opengl: x11: move RGBA visual test to x11_common.cGravatar wm42016-12-30
* vo_opengl: egl_helpers: add a way to override config selectionGravatar wm42016-12-30
* vo_opengl: egl_helpers: add a way to pass more optionsGravatar wm42016-12-30
* vo_opengl: partially fix rotation for 4:2:2 contentGravatar Niklas Haas2016-12-28
* cocoa: fix build on OS X 10.9Gravatar Akemi2016-12-26
* Fix mistakes in spelling and grammarGravatar Dario Russo2016-12-21
* cocoa: cosmetic fixesGravatar Akemi2016-12-16
* cocoa: fullscreen refactoringGravatar Akemi2016-12-15
* win32: change the log level of 'move window' msgGravatar pavelxdd2016-12-14
* cocoa: fix dropping of certain urls on the windowGravatar Akemi2016-12-14
* win32: window styles improvementsGravatar pavelxdd2016-12-12
* win32: update winapi functions namesGravatar pavelxdd2016-12-12
* client API: allow passing NULL to mpv_opengl_cb_uninit_gl()Gravatar wm42016-12-09
* vo_rpi: partially undeprecateGravatar wm42016-12-08
* Remove compatibility thingsGravatar wm42016-12-07
* vo_opengl: hwdec_cuda: Don't include hwcontext headersGravatar Philip Langdale2016-12-04
* vo_opengl: don't rely on viewport to contain window dimensionsGravatar wm42016-12-02
* wayland: destroy input before closing the display connection.Gravatar Emmanuel Gil Peyrot2016-11-27
* options: remove deprecated sub-option handling for --vo and --aoGravatar wm42016-11-25
* angle_dynamic: silence warnings during compilationGravatar pavelxdd2016-11-25
* vo_opengl: hwdec_cuda: Prefix cuda symbols to avoid collisionsGravatar Philip Langdale2016-11-24
* vo_opengl: hwdec_cuda: make some init errors verboseGravatar wm42016-11-24
* vo_opengl: hwdec_cuda: fix crash when trying to use hwdec=cuda if cuda SDK is...Gravatar pavelxdd2016-11-24
* vo_opengl/cuda_dynamic: Use explicit cast to silence warnings on windowsGravatar Philip Langdale2016-11-24
* wscript: Fix cuda test to actually work when cuda SDK is not presentGravatar Philip Langdale2016-11-23
* angle_dynamic: minor simplificationGravatar wm42016-11-23
* Support linking ANGLEGravatar Martin Herkt2016-11-23
* vo_opengl: hwdec_d3d11egl: fix ANGLE fallback defineGravatar wm42016-11-23
* vo_opengl: hwdec_cuda: Use dynamic loading for cuda functionsGravatar Philip Langdale2016-11-23
* vo_opengl: hwdec_cuda: Support P016 output surfacesGravatar Philip Langdale2016-11-22
* win32: fix some Clang warningsGravatar James Ross-Gowan2016-11-17
* vo_opengl: blend against background color for --alpha=blendGravatar Philip Sequeira2016-11-13
* cocoa: option to scale window by HiDPI scale factorGravatar Akemi2016-11-11
* vo_opengl: fix --blend-subtitles handlingGravatar wm42016-11-07
* vo_opengl: fix redrawing with hardware decodingGravatar wm42016-11-07
* Apply autofit-larger after autofit-smallerGravatar Nils Maier2016-11-03