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* vo_opengl: if glfinish is used, also call it after swapppingGravatar wm42014-08-15
* video: add VO framedropping modeGravatar wm42014-08-15
* vo: eliminate a redundant variableGravatar wm42014-08-15
* vo: remove unused libavutil includeGravatar wm42014-08-14
* vo: fix mingw compilationGravatar wm42014-08-14
* wayland: pointer interface is created after themeGravatar Alexander Preisinger2014-08-13
* vo_vdpau: fix screenshots with anamorphic videoGravatar wm42014-08-13
* x11: vdpau GLX interop needs X11 threadsGravatar wm42014-08-13
* video: fix and simplify video format changes and last frame displayGravatar wm42014-08-12
* video: move display and timing to a separate threadGravatar wm42014-08-12
* video: don't keep multiple pointers to hwdec info structGravatar wm42014-08-11
* vo_sdl: fix redrawing issueGravatar wm42014-08-10
* vo_direct3d: allow resizing before video initGravatar wm42014-08-06
* win32: never call GetClientRect(0, ...)Gravatar wm42014-08-06
* wayland: remove redundant lineGravatar Alexander Preisinger2014-08-06
* wayland: changes for nested compositorsGravatar Alexander Preisinger2014-08-06
* cocoa: macosx_application needs cocoa-applicationGravatar FRAU KOUJIRO2014-08-06
* cocoa: move handleFilesArray: to macosx_eventsGravatar FRAU KOUJIRO2014-08-06
* win32: fix buildGravatar wm42014-08-05
* win32: create OpenGL context on the GUI threadGravatar wm42014-08-05
* win32: cleanup OpenGL context creationGravatar wm42014-08-05
* gl_wayland: Don't try to resize the egl_window before it existsGravatar Michael Forney2014-08-04
* win32: fix assertion failureGravatar wm42014-08-01
* vdpau: don't upload video images in advanceGravatar wm42014-07-29
* vo_x11: fix build with older Libav versionsGravatar wm42014-07-28
* vo: remove vo_mouse_movement() wrapperGravatar wm42014-07-27
* vo: different hack for VOs which need to mangle mouse inputGravatar wm42014-07-27
* win32: remove minor non-senseGravatar wm42014-07-26
* win32: move window handling to a separate threadGravatar wm42014-07-26
* vo: hack to avoid threading issues with mouse inputGravatar wm42014-07-26
* win32: use gcc TLS instead of WM_NCCREATE tricks for window contextGravatar wm42014-07-26
* win32: make a flag explicitGravatar wm42014-07-26
* win32: simplify some --wid embedding codeGravatar wm42014-07-26
* win32: don't use CS_OWNDCGravatar wm42014-07-26
* win32: remove worthless doxygen commentsGravatar wm42014-07-26
* win32: make private struct private, refactorGravatar wm42014-07-26
* cocoa: don't send messages to uninitialized gl contextsGravatar Stefano Pigozzi2014-07-19
* cocoa: fix regression preventing window resizeGravatar Stefano Pigozzi2014-07-15
* cocoa: fix compilation on OS X 10.8Gravatar Stefano Pigozzi2014-07-14
* Remove some mp_msg calls with no trailing \nGravatar wm42014-07-13
* video/out: use strcmp() instead of strcasecmp() for equalizersGravatar wm42014-07-10
* cocoa: simplify logic that returns used bits per colorGravatar Stefano Pigozzi2014-07-08
* cocoa: move CGL context creation to gl_cocoaGravatar Stefano Pigozzi2014-07-08
* x11: avoid obscure behavior when --wid is partially garbageGravatar wm42014-07-04
* x11: clear window only on initial mapGravatar wm42014-07-02
* Audit and replace all ctype.h usesGravatar wm42014-07-01
* vo_opengl: Make approx-gamma affect OSD/subGravatar Niklas Haas2014-06-22
* video: Refactor rendering intent for DCP XYZ and :srgbGravatar Niklas Haas2014-06-22
* video: Better support for XYZ inputGravatar Niklas Haas2014-06-22
* video: Generate an accurate CMS matrix instead of hard-codingGravatar Niklas Haas2014-06-22