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Commit message (Expand)AuthorAge
* vo_x11: remove this video outputGravatar wm42015-06-26
* vo_sdl: fix glaring memory leakGravatar wm42015-06-25
* video: reduce error message when loading hwdec backend failsGravatar wm42015-06-20
* x11: make screensaver failure message slightly more friendlyGravatar wm42015-06-20
* win32: remove a wine hackGravatar wm42015-06-20
* win32: prefer using internal variable for fullscreenGravatar wm42015-06-20
* Various spelling fixesGravatar Marcin Kurczewski2015-06-18
* win32: use atomics for COM interface refcountGravatar wm42015-06-14
* vo_drm: fixed crashes with --profile=pseudo-guiGravatar Marcin Kurczewski2015-06-13
* vo_opengl: fix a small memory leak when loading user shadersGravatar wm42015-06-09
* vo_opengl: fix dangling pointers with vo_cmdlineGravatar wm42015-06-09
* gl_osd: fix license headerGravatar wm42015-06-08
* vo: clarify conditionGravatar wm42015-06-08
* vo: restore frame-drop logic for high-fps clipsGravatar Avi Halachmi (:avih)2015-06-07
* Revert "opengl: drop less frames when clip and display have similar fps"Gravatar wm42015-06-07
* Revert "vo: improve frame drop logic on high playback rate"Gravatar wm42015-06-07
* vo_vdpau: add a NULL check, verify image dimensionsGravatar wm42015-06-06
* vo_vdpau: limit output surfaces to allowed maximum dimensionsGravatar wm42015-06-05
* vo_vdpau: directly get surface size from surface for screenshotsGravatar wm42015-06-05
* vo_vdpau: shorten 2 variable namesGravatar wm42015-06-05
* filter_kernels: distinguish between regular/EWA robidouxGravatar Niklas Haas2015-06-05
* vo_vdpau: check maximum video sizeGravatar wm42015-06-04
* win32: fix window resize logicGravatar wm42015-05-31
* vo_opengl: output slightly more debugging info on backend probingGravatar wm42015-05-30
* vo: move up vo_wayland in autoprobe listGravatar wm42015-05-30
* vo_drm: fix not using BUF_COUNTGravatar Marcin Kurczewski2015-05-29
* vo_drm: fix centering with regard to strideGravatar Marcin Kurczewski2015-05-29
* vo_opengl: avoid broken shader if hwdec fails to provide texturesGravatar wm42015-05-28
* vdpau: retrieve mixer parameters directly from the hw surfaceGravatar wm42015-05-28
* vo_drm: Expose mode ID option to usersGravatar Marcin Kurczewski2015-05-28
* vo_drm: Fix resolution not restored after exitingGravatar Marcin Kurczewski2015-05-28
* vo_drm: Fix stride problem for certain devicesGravatar Marcin Kurczewski2015-05-28
* vo_opengl: rename use_full_range to use_normalized_rangeGravatar wm42015-05-27
* vo_opengl: fix source-shader + XYZ inputGravatar Niklas Haas2015-05-27
* vo_opengl: CMS no longer implies linear scalingGravatar Niklas Haas2015-05-27
* vo_opengl: icc-profile overrides icc-profile-autoGravatar Niklas Haas2015-05-27
* vo_opengl: add support for custom shadersGravatar Niklas Haas2015-05-27
* cocoa: don't load hardcoded icon if running from bundleGravatar Stefano Pigozzi2015-05-25
* vo_null: add framerate emulationGravatar wm42015-05-24
* vo_opengl: switch to new OpenGL backend API for icc-profile-autoGravatar Niklas Haas2015-05-22
* vo_opengl: vda: make it work anywhereGravatar wm42015-05-21
* video: do not align source position to 2Gravatar wm42015-05-21
* vo_opengl: remove npot optionGravatar wm42015-05-21
* vo_xv: make number of buffers configurableGravatar wm42015-05-20
* x11: never forcefully terminate xdg-screensaver processGravatar wm42015-05-18
* x11: attempt to make initial fullscreening more reliableGravatar wm42015-05-15
* vo: remove suspicious lineGravatar wm42015-05-15
* Remove trailing whitespacesGravatar Michael Vetter2015-05-15
* vo_opengl: hardcode rquested GL version in backendsGravatar wm42015-05-14
* x11: use new OpenGL backend APIGravatar wm42015-05-14