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path: root/video/out/vo_opengl.c
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* vo_opengl: remove DR image layouting code to rendererGravatar wm42017-08-14
* vo_opengl: separate hwdec context and mapping, port it to use raGravatar wm42017-08-10
* vo_opengl: call ra_free() in the correct contextGravatar wm42017-08-07
* vo_opengl: further GL API use separationGravatar wm42017-08-07
* vo_opengl: add direct rendering supportGravatar wm42017-07-24
* vo_opengl: refactor vo performance subsystemGravatar Niklas Haas2017-07-01
* vo_opengl: add a backend start_frame callback for context_vdpauGravatar wm42017-03-20
* vo_opengl: read framebuffer depth from actual FBO used for renderingGravatar wm42017-03-20
* vo_opengl: add a --opengl-es=force2 optionGravatar wm42017-03-20
* vo: fix subtleties in the redrawing logicGravatar wm42017-02-21
* options: refacactor how --opengl-dwmflush is declaredGravatar wm42017-01-20
* options: refactor how --opengl-dcomposition is declaredGravatar wm42017-01-20
* vo_opengl, vo_opengl_cb: better hwdec interop backend selectionGravatar wm42017-01-17
* vo_opengl: don't rely on viewport to contain window dimensionsGravatar wm42016-12-02
* options: remove deprecated sub-option handling for --vo and --aoGravatar wm42016-11-25
* vo_opengl: redirect window screenshot requests to backendGravatar wm42016-09-12
* vo: remove unused VOCTRL_GET_PANSCANGravatar wm42016-09-08
* options: add a mechanism to make sub-option replacement slightly easierGravatar wm42016-09-05
* vo_opengl: deprecate sub-options, add them as global optionsGravatar wm42016-09-02
* vo_opengl: minor renderer option access refactorGravatar wm42016-09-02
* vo_opengl: angle: new opengl flag to control DirectCompositionGravatar Avi Halachmi (:avih)2016-08-25
* vo_opengl: glctx can be NULL during initGravatar wm42016-07-21
* vo_opengl: allow backends to provide callbacks for custom event loopsGravatar wm42016-07-20
* mp_image: split colorimetry metadata into its own structGravatar Niklas Haas2016-07-03
* vo_opengl: add ability to render to an arbitrary backing framebufferGravatar wm42016-06-18
* vo_opengl: expose performance timers as propertiesGravatar Niklas Haas2016-06-07
* vo_opengl: apply vo-cmdline command incrementallyGravatar wm42016-06-05
* vo_opengl: possibly update icc profile after changing optionsGravatar wm42016-06-05
* vo_opengl: move all icc handling from vo_opengl.c to video.cGravatar wm42016-06-03
* vo_opengl: always autoselect ANGLE as backend if availableGravatar wm42016-05-26
* vo_opengl: fix other minor namespace issuesGravatar wm42016-05-23
* vo_opengl: fix NULL deref on certain init failuresGravatar wm42016-05-11
* video: refactor how VO exports hwdec device handlesGravatar wm42016-05-09
* vo_opengl: generate 3DLUT against source and use full BT.1886Gravatar Niklas Haas2016-04-01
* Change GPL/LGPL dual-licensed files to LGPLGravatar wm42016-01-19
* mpv_talloc.h: rename from talloc.hGravatar Dmitrij D. Czarkoff2016-01-11
* vo_opengl: flip image if backend uses flipped renderingGravatar wm42015-12-25
* vo_opengl: split backend code from common.c to context.cGravatar wm42015-12-19
* vo_opengl: refactor how framebuffer depth is passed from backendsGravatar wm42015-12-19
* vo_opengl: add dxinterop backendGravatar James Ross-Gowan2015-12-11
* vo_opengl: use ANGLE by default if available (except for "hq" preset)Gravatar wm42015-11-21
* videotoolbox: make decoder format customizableGravatar wm42015-11-17
* vo_opengl: move the glFlush() call to the rendererGravatar wm42015-11-10
* vo_opengl: always preload hwdec interopGravatar wm42015-11-09
* vo_opengl: win32: try to enable DwmFlush by defaultGravatar wm42015-11-01
* vo_opengl: add vsync-fences optionGravatar wm42015-10-30
* vo_opengl: cosmetics: flip the order of 2 functionsGravatar wm42015-10-30
* video/out: remove an unused parameterGravatar wm42015-10-03
* vo_opengl: refactor DwmFlush crapGravatar wm42015-10-02
* vo_opengl: cocoa: switch to new internal APIGravatar wm42015-10-01