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path: root/video/out/vo_opengl.c
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* Change GPL/LGPL dual-licensed files to LGPLGravatar wm42016-01-19
* mpv_talloc.h: rename from talloc.hGravatar Dmitrij D. Czarkoff2016-01-11
* vo_opengl: flip image if backend uses flipped renderingGravatar wm42015-12-25
* vo_opengl: split backend code from common.c to context.cGravatar wm42015-12-19
* vo_opengl: refactor how framebuffer depth is passed from backendsGravatar wm42015-12-19
* vo_opengl: add dxinterop backendGravatar James Ross-Gowan2015-12-11
* vo_opengl: use ANGLE by default if available (except for "hq" preset)Gravatar wm42015-11-21
* videotoolbox: make decoder format customizableGravatar wm42015-11-17
* vo_opengl: move the glFlush() call to the rendererGravatar wm42015-11-10
* vo_opengl: always preload hwdec interopGravatar wm42015-11-09
* vo_opengl: win32: try to enable DwmFlush by defaultGravatar wm42015-11-01
* vo_opengl: add vsync-fences optionGravatar wm42015-10-30
* vo_opengl: cosmetics: flip the order of 2 functionsGravatar wm42015-10-30
* video/out: remove an unused parameterGravatar wm42015-10-03
* vo_opengl: refactor DwmFlush crapGravatar wm42015-10-02
* vo_opengl: cocoa: switch to new internal APIGravatar wm42015-10-01
* vo_opengl: make sw suboption work without explicit backend selectionGravatar wm42015-10-01
* vo_opengl: remove gl_ prefixes from files in video/out/openglGravatar Niklas Haas2015-09-09
* vo_opengl: move gl_* files to their own subdirGravatar Niklas Haas2015-09-09
* vo_opengl: force redraw when framestepping with interpolationGravatar wm42015-08-25
* vo_opengl: remove dead codeGravatar wm42015-08-22
* gl_wayland: eglSwapInterval(0) to avoid blockingGravatar Jari Vetoniemi2015-08-21
* vo_opengl: refactor queue configurationGravatar wm42015-07-16
* vo_opengl_cb, vo_opengl: add option for preloading hwdec contextGravatar wm42015-07-07
* vo: change internal API for drawing framesGravatar wm42015-07-01
* vo_opengl: adjust interpolation code for the new video-sync mechanismGravatar Niklas Haas2015-07-01
* video: pass future frames to VOGravatar wm42015-07-01
* vo_opengl: icc-profile overrides icc-profile-autoGravatar Niklas Haas2015-05-27
* vo_opengl: add support for custom shadersGravatar Niklas Haas2015-05-27
* vo_opengl: switch to new OpenGL backend API for icc-profile-autoGravatar Niklas Haas2015-05-22
* vo_opengl: create new API for OpenGL VO backendsGravatar wm42015-05-14
* vo_opengl: change user options for requesting GLESGravatar wm42015-05-14
* vo_opengl: remove mpgl_lock callsGravatar wm42015-05-13
* vo_opengl: remove some more Cocoa resize leftoversGravatar wm42015-05-13
* vo_opengl: attach target-prim/target-csp to window screenshotsGravatar Niklas Haas2015-05-01
* video/out: remove VOFLAG_FLIPPINGGravatar wm42015-05-01
* vo_opengl: refactor wayland frame skippingGravatar wm42015-05-01
* cocoa: don't accidentally drop initial screen drawingGravatar wm42015-05-01
* vo_opengl: change dwmflush option valuesGravatar wm42015-04-14
* Update license headersGravatar Marcin Kurczewski2015-04-13
* opengl: win32 - add option 'dwmflush' to sync in DWMGravatar Avi Halachmi (:avih)2015-04-09
* video/out: remove unused colorspace reportingGravatar wm42015-03-31
* vo_opengl: cleanup swap_control extension loadingGravatar wm42015-03-25
* vo_opengl: do not block on waylandGravatar Jari Vetoniemi2015-03-23
* vo_opengl_cb: don't render OSD while VO is not createdGravatar wm42015-03-23
* video: uninline memcpy_pic functionsGravatar wm42015-03-20
* vo_opengl: refactor smoothmotion -> interpolationGravatar Niklas Haas2015-03-15
* vo_opengl: refactor shader generation (part 1)Gravatar wm42015-03-12
* vo_opengl/x11: fix automatic ICC profile loadingGravatar Martin Herkt2015-03-07
* vo_opengl: add gamma-auto optionGravatar Stefano Pigozzi2015-03-04