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path: root/video/out/vo_direct3d.c
Commit message (Expand)AuthorAge
* vo_direct3d: fix buildGravatar wm42017-08-22
* video: redo video equalizer option handlingGravatar wm42017-08-22
* vo_direct3d: remove non-working nv12 shader supportGravatar wm42017-06-30
* video: get rid of swapped packed YUVGravatar wm42017-06-30
* vo_direct3d: fix buildGravatar wm42017-06-29
* video: drop some unused IMGFMT aliasesGravatar wm42017-06-29
* options: remove deprecated sub-option handling for --vo and --aoGravatar wm42016-11-25
* win32: fix some Clang warningsGravatar James Ross-Gowan2016-11-17
* vo: remove unused VOCTRL_GET_PANSCANGravatar wm42016-09-08
* options: deprecate suboptions for the remaining AO/VOsGravatar wm42016-09-05
* vo_direct3d: deprecate direct3d_shaders aliasGravatar wm42016-09-05
* vo_direct3d: add missing headerGravatar Paul B Mahol2016-08-14
* vo_direct3d: remove bitmap packerGravatar wm42016-07-01
* Fix misspellingsGravatar stepshal2016-06-26
* vo_direct3d: remove passing device to decoderGravatar wm42016-05-09
* video: remove some useless old RGB formatsGravatar wm42016-01-25
* mpv_talloc.h: rename from talloc.hGravatar Dmitrij D. Czarkoff2016-01-11
* csputils: rename "yuv2rgb" functionsGravatar wm42015-12-09
* vo_direct3d: fix operationGravatar wm42015-10-31
* video/out: remove an unused parameterGravatar wm42015-10-03
* win32: cleanup: remove some unneeded thingsGravatar wm42015-10-02
* vo_direct3d: create multithreaded IDirect3DDevice9Gravatar wm42015-07-30
* vo_direct3d, dxva2: use the same D3D deviceGravatar wm42015-07-03
* video: do not align source position to 2Gravatar wm42015-05-21
* Update license headersGravatar Marcin Kurczewski2015-04-13
* video/out: fix screenshot image formatsGravatar wm42015-04-07
* video/out: remove unused colorspace reportingGravatar wm42015-03-31
* video: uninline memcpy_pic functionsGravatar wm42015-03-20
* osd: simplify an aspect of change detection handlingGravatar wm42015-03-18
* win32: fix some more -Wparentheses warningsGravatar wm42015-03-04
* vo_direct3d: support NV12 with shadersGravatar wm42015-03-02
* vo: simplify VOs by adding generic screenshot supportGravatar wm42015-01-24
* video: separate screenshot modesGravatar wm42015-01-23
* video: remove vfcap.hGravatar wm42015-01-21
* vo_direct3d: unify d3d "reset" and uninit pathsGravatar wm42015-01-21
* vo_direct3d: disable shaders if unavailableGravatar wm42015-01-21
* vo_direct3d: fix shader colormatrix generationGravatar wm42015-01-07
* csputils: move image_params -> csp_params into a functionGravatar wm42015-01-06
* csputils: get rid of mp_csp_detailsGravatar wm42015-01-06
* vo_direct3d: check whether D3DFMT_A8 is availableGravatar wm42014-11-27
* vo_direct3d: fix texture-memory sub-option, extend itGravatar wm42014-11-18
* command: make window-scale property observableGravatar wm42014-11-02
* vo_direct3d: support nv12/nv21 directlyGravatar wm42014-10-26
* vo_direct3d: allow resizing before video initGravatar wm42014-08-06
* win32: never call GetClientRect(0, ...)Gravatar wm42014-08-06
* win32: make private struct private, refactorGravatar wm42014-07-26
* video/out: fix redrawing with no video frame for some VOsGravatar wm42014-06-18
* vo: make draw_image and vo_queue_image transfer image ownershipGravatar wm42014-06-17
* video: introduce failure path for image allocationsGravatar wm42014-06-17
* video/out: change aspects of OSD handlingGravatar wm42014-06-15