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path: root/video/out/vo.c
Commit message (Expand)AuthorAge
* vo: fix video EOF with display-syncGravatar wm42015-08-12
* player: add display sync modeGravatar wm42015-08-10
* vo_vdpau: fix frame scheduling if display FPS is unknownGravatar wm42015-08-04
* vo: fix inverted conditionGravatar wm42015-08-03
* vo: correctly account for dropped framesGravatar wm42015-08-01
* vo: minor simplification for queue size handlingGravatar wm42015-07-20
* vo: fix number of future framesGravatar wm42015-07-16
* vo: free frames before killing VOGravatar wm42015-07-04
* vo: set correct frame parameters on redrawGravatar wm42015-07-03
* vo: reset frame timing when redrawingGravatar wm42015-07-02
* vo: better magic value for unknown vsync intervalGravatar wm42015-07-01
* vo: change internal API for drawing framesGravatar wm42015-07-01
* video: pass vsync offset to VOGravatar wm42015-07-01
* video: pass future frames to VOGravatar wm42015-07-01
* vo_x11: remove this video outputGravatar wm42015-06-26
* vo: clarify conditionGravatar wm42015-06-08
* vo: restore frame-drop logic for high-fps clipsGravatar Avi Halachmi (:avih)2015-06-07
* Revert "opengl: drop less frames when clip and display have similar fps"Gravatar wm42015-06-07
* Revert "vo: improve frame drop logic on high playback rate"Gravatar wm42015-06-07
* vo: move up vo_wayland in autoprobe listGravatar wm42015-05-30
* vo: remove suspicious lineGravatar wm42015-05-15
* vo: avoid burning CPU when pausedGravatar wm42015-05-13
* cocoa: make live-resizing as fast as beforeGravatar wm42015-05-12
* vo: use pthread_cond_timedwait() for video timingGravatar wm42015-05-12
* vo: always call draw_image_timed() if availableGravatar wm42015-05-12
* threads: use utility+POSIX functions instead of weird wrappersGravatar wm42015-05-11
* vo: improve frame drop logic on high playback rateGravatar Avi Halachmi (:avih)2015-05-01
* vo: fix non-sense in init codeGravatar wm42015-04-16
* vo: cosmetics: reindent VO listGravatar wm42015-04-16
* vo_drm: add KMS/DRM renderer supportGravatar Marcin Kurczewski2015-04-16
* Update license headersGravatar Marcin Kurczewski2015-04-13
* opengl: smoothmotion: wake up for next vsync a bit earlierGravatar Avi Halachmi (:avih)2015-04-09
* opengl: drop less frames when clip and display have similar fpsGravatar Avi Halachmi (:avih)2015-04-09
* RPI supportGravatar wm42015-03-29
* vo: make sure display-fps is up-to-dateGravatar wm42015-03-13
* command: fix display-fps property (again)Gravatar wm42015-03-13
* command: display-fps is the display FPS as assumed by the VOGravatar wm42015-03-12
* vo: update FPS only on state changesGravatar wm42015-03-12
* vo: hide opengl-cb in --vo=helpGravatar wm42015-03-10
* vo_opengl: fix smoothmotion coefficient calculationGravatar Stefano Pigozzi2015-02-13
* vo: minor simplificationGravatar wm42015-02-07
* vo: handle very long frame durations with smoothmotion enabledGravatar wm42015-01-26
* vo: fix redraw logicGravatar wm42015-01-25
* vo: generic redraw supportGravatar wm42015-01-24
* vo: simplify VOs by adding generic screenshot supportGravatar wm42015-01-24
* vo: fix disabling/enabling smoothmotion at runtimeGravatar wm42015-01-23
* vo: allow dropping additional frames with smoothmotionGravatar wm42015-01-23
* vo: cosmeticsGravatar wm42015-01-23
* vo: fix framedrop in normal caseGravatar wm42015-01-23
* vo_opengl: add smoothmotion frame blendingGravatar Stefano Pigozzi2015-01-23