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* vo_gpu: attempt re-using the FBO format for p->output_texGravatar Niklas Haas2017-12-25
* vo_gpu: allow invalidating FBO in renderpass_runGravatar Niklas Haas2017-12-25
* vo_gpu: win: remove exclusive-fullscreen detection hackGravatar James Ross-Gowan2017-12-20
* vo_gpu: hwdec_drmprime_drm: don't crash for non-GL contextsGravatar wm42017-12-17
* msg: reinterpret a bunch of message levelsGravatar Niklas Haas2017-12-15
* vo_gpu: hwdec_drmprime_drm: silence error on failed autoprobingGravatar wm42017-12-11
* Fix various typos in log messagesGravatar Nicolas F2017-12-03
* video: probe format of primary plane in drm/egl contextGravatar Anton Kindestam2017-12-03
* hwdec: whitespace cleanup in hwdec_drmprime_drm.cGravatar Anton Kindestam2017-12-03
* video: fix use of possibly-NULL pointer in drm_egl_initGravatar Anton Kindestam2017-12-03
* video: remove some more hwdec legacy stuffGravatar wm42017-12-02
* hwdec: don't require setting legacy hwdec fieldsGravatar wm42017-12-02
* video: move d3d.c out of decode sub directoryGravatar wm42017-12-01
* vo_gpu: hwdec: remove redundant fieldsGravatar wm42017-12-01
* vo_opengl: hwdec_vaegl: Reenable vaExportSurfaceHandle()Gravatar Mark Thompson2017-11-30
* vo_gpu: remove hwdec_vaglx interopGravatar wm42017-11-30
* vo_gpu/context_android: Process surface resizes correctlyGravatar sfan52017-11-14
* vo_gpu: ra_gl: remove stride hackGravatar wm42017-11-12
* vo_gpu: move d3d11_screenshot to shared codeGravatar James Ross-Gowan2017-11-07
* vo_gpu: d3d11: add RA caps for ra_d3d11Gravatar James Ross-Gowan2017-11-07
* vo_gpu: d3d11: initial implementationGravatar James Ross-Gowan2017-11-07
* vo_gpu: export the GLSL format qualifier for ra_formatGravatar James Ross-Gowan2017-11-07
* vo_gpu: add namespace query mechanismGravatar James Ross-Gowan2017-11-07
* vo_gpu: ra_gl: fix minimum GLSL version to 120Gravatar wm42017-11-03
* vo_gpu: ra_gl: fix crash trying to use glBindBufferBase on GL 2.1Gravatar wm42017-11-03
* vd_lavc: remove need for duplicated cuda GL interop backendGravatar wm42017-10-30
* hwdec_drmprime_drm: fix segv with --hwdecGravatar Ryo Munakata2017-10-30
* vd_lavc: add support for nvdec hwaccelGravatar wm42017-10-28
* video : Move drm options to substruct.Gravatar Lionel CHAZALLON2017-10-23
* Add DRM_PRIME Format Handling and Display for RockChip MPP decodersGravatar Lionel CHAZALLON2017-10-23
* video : allow drm primary plane to be transparent for egl contextGravatar Lionel CHAZALLON2017-10-23
* vo_opengl: hwdec_vaegl: Disable vaExportSurfaceHandle()Gravatar Mark Thompson2017-10-23
* Add checks for HAVE_GPL to various GPL-only source filesGravatar wm42017-10-10
* vo_opengl: hwdec_vaegl: Use vaExportSurfaceHandle() if presentGravatar Mark Thompson2017-10-09
* vo_opengl: context_drm_egl: Don't create a new framebuffer for every frameGravatar Mark Thompson2017-10-09
* vo_gpu: add android opengl backendGravatar Aman Gupta2017-10-09
* wayland_common: implement output tracking, cleanups and bugfixesGravatar Rostislav Pehlivanov2017-10-09
* wayland_common: rewrite from scratchGravatar Rostislav Pehlivanov2017-10-03
* vo_gpu: gl: implement proper extension string searchGravatar wm42017-10-02
* video: remove old videotoolbox supportGravatar wm42017-09-26
* video: drop old D3D11/DXVA2 supportGravatar wm42017-09-26
* vo_gpu: angle: fix misleading struct nameGravatar James Ross-Gowan2017-09-23
* vo_gpu: simplify structs / namesGravatar Niklas Haas2017-09-22
* Revert "cocoa: re-enable double buffering"Gravatar James Ross-Gowan2017-09-22
* vo_gpu: override ra_swapchain_fns for the d3d11 surfaceGravatar James Ross-Gowan2017-09-22
* vo_gpu: opengl: fix possible screenshot window crashGravatar Niklas Haas2017-09-22
* vo_opengl_cb: hwdec_ios: fix buildGravatar Aman Gupta2017-09-22
* vo_gpu: fix memleak in ra_gl_ctxGravatar Niklas Haas2017-09-21
* cocoa: re-enable double bufferingGravatar James Ross-Gowan2017-09-21
* vo_gpu: convert windows/osx hwdecs/contexts to new APIGravatar James Ross-Gowan2017-09-21