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* vo_opengl: add option for caching shaders on diskGravatar wm42017-04-08
* vo_opengl: fix a confused commentGravatar wm42017-04-08
* vo_opengl: remove two unused symbolsGravatar wm42017-04-08
* vo_opengl: add our own copy of OpenGL headersGravatar wm42017-04-07
* vo_opengl: add a generic EGL function loader functionGravatar wm42017-04-06
* vo_opengl: fix windows build if GLES3 is detectedGravatar wm42017-04-06
* vo_opengl: header_fixes.h: merge IOS GLES blockGravatar wm42017-04-06
* build: replace android-gl check with a standard GLES3 checkGravatar wm42017-04-06
* vo_opengl: use 16 bit textures with angleGravatar wm42017-04-03
* vo_opengl: angle: add --angle-flip to set the present modelGravatar James Ross-Gowan2017-03-26
* vo_opengl: replace uniform variable image_size with input_sizeGravatar igv2017-03-25
* vo_opengl: add tex_offset uniform variable to user shadersGravatar igv2017-03-25
* vo_opengl: make size of a cropped source image available to user shadersGravatar igv2017-03-25
* vo_opengl: add a backend start_frame callback for context_vdpauGravatar wm42017-03-20
* vo_opengl: read framebuffer depth from actual FBO used for renderingGravatar wm42017-03-20
* vo_opengl: move some init_gl code to utility functionsGravatar wm42017-03-20
* vo_opengl: add a --opengl-es=force2 optionGravatar wm42017-03-20
* vo_opengl: properly respect dither option if dumb mode is usedGravatar wm42017-03-20
* vo_opengl: context_vdpau: resize output surfaces lazilyGravatar wm42017-03-19
* vo_opengl: context_vdpau: minor fixesGravatar wm42017-03-19
* vo_opengl: fix some undefined behaviorGravatar wm42017-03-18
* vo_opengl: add experimental vdpauglx backendGravatar wm42017-03-18
* vo_opengl: add log field to MGLContextGravatar wm42017-03-18
* options: add M_OPT_FILE to some more file optionsGravatar Philip Sequeira2017-03-06
* filter_kernels: Keep f.radius in terms of dest/filter coords.Gravatar Nicholas J. Kain2017-03-06
* cocoa: add option to force dedicated GPUGravatar Akemi2017-02-27
* osx: drop support for OS X 10.7 and earlierGravatar Akemi2017-02-27
* vo_opengl: hwdec_d3d11egl: make it work with some ANGLE DLL versionsGravatar wm42017-02-27
* vo_opengl: use misc/ctype.h instead of <ctype.h>Gravatar wm42017-02-25
* Fix two typosGravatar wm42017-02-20
* vo_opengl: remove dxva2 dummy hwdec backendGravatar wm42017-02-20
* vo_opengl: implement videotoolbox hwdec on iOSGravatar Aman Gupta2017-02-17
* vo_opengl: don't crash on unsupported formatsGravatar wm42017-02-17
* vo_opengl: hwdec_vaegl: use new format setup functionGravatar wm42017-02-17
* vo_opengl: hwdec_osx: use new format setup functionGravatar wm42017-02-17
* vo_opengl: hwdec_cuda: use new format setup functionGravatar wm42017-02-17
* vo_opengl: move texture mapping of pixel formats to helper functionGravatar wm42017-02-17
* vo_opengl: handle GL_LUMINANCE_ALPHA and integer textures differentlyGravatar wm42017-02-17
* videotoolbox: fix RGB formatGravatar wm42017-02-17
* videotoolbox: remove weird format-negotiation between VO and decoderGravatar wm42017-02-17
* videotoolbox: factor some duplicated codeGravatar wm42017-02-17
* vo_opengl: hwdec_vaegl: fix potentially undefined memory accessGravatar wm42017-02-14
* vo_opengl: angle: log the device/surface implementationGravatar James Ross-Gowan2017-02-12
* vo_opengl: egl_helpers: fix for non-WindowsGravatar James Ross-Gowan2017-02-08
* vo_opengl: angle: rewrite with custom swap chainGravatar James Ross-Gowan2017-02-07
* vo_opengl: dxinterop: use the new SAFE_RELEASE macroGravatar James Ross-Gowan2017-01-30
* vaapi: remove central lock around vaapi API callsGravatar wm42017-01-28
* vo_opengl: egl_helpers: fix variable nameGravatar wm42017-01-26
* options: refacactor how --opengl-dwmflush is declaredGravatar wm42017-01-20
* options: refactor how --opengl-dcomposition is declaredGravatar wm42017-01-20