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opengl
Commit message (
Expand
)
Author
Age
*
vo_opengl: hwdec_cuda: Don't include hwcontext headers
Philip Langdale
2016-12-04
*
vo_opengl: don't rely on viewport to contain window dimensions
wm4
2016-12-02
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options: remove deprecated sub-option handling for --vo and --ao
wm4
2016-11-25
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angle_dynamic: silence warnings during compilation
pavelxdd
2016-11-25
*
vo_opengl: hwdec_cuda: Prefix cuda symbols to avoid collisions
Philip Langdale
2016-11-24
*
vo_opengl: hwdec_cuda: make some init errors verbose
wm4
2016-11-24
*
vo_opengl: hwdec_cuda: fix crash when trying to use hwdec=cuda if cuda SDK is...
pavelxdd
2016-11-24
*
vo_opengl/cuda_dynamic: Use explicit cast to silence warnings on windows
Philip Langdale
2016-11-24
*
wscript: Fix cuda test to actually work when cuda SDK is not present
Philip Langdale
2016-11-23
*
angle_dynamic: minor simplification
wm4
2016-11-23
*
Support linking ANGLE
Martin Herkt
2016-11-23
*
vo_opengl: hwdec_d3d11egl: fix ANGLE fallback define
wm4
2016-11-23
*
vo_opengl: hwdec_cuda: Use dynamic loading for cuda functions
Philip Langdale
2016-11-23
*
vo_opengl: hwdec_cuda: Support P016 output surfaces
Philip Langdale
2016-11-22
*
vo_opengl: blend against background color for --alpha=blend
Philip Sequeira
2016-11-13
*
vo_opengl: fix --blend-subtitles handling
wm4
2016-11-07
*
vo_opengl: fix redrawing with hardware decoding
wm4
2016-11-07
*
filter_kernels: add ability to taper kernels/windows
Niklas Haas
2016-11-01
*
vo_opengl: make frame reupload logic more robust
wm4
2016-11-01
*
vo_opengl: context_rpi: fix stdatomic usage
wm4
2016-10-21
*
vo_opengl: partially re-enable glFlush() calls
wm4
2016-10-21
*
build: don't rely on "__thread" being always available with GCC
Dmitrij D. Czarkoff
2016-10-20
*
opengl: compile against iOS OpenGLES implementation
Aman Gupta
2016-10-20
*
vo_drm: change CLI options + refactors
rr-
2016-10-07
*
cocoa: add glFlush() to cocoa backend
Akemi
2016-10-06
*
vo_opengl: apply --opengl-early-flush in dumb mode too
wm4
2016-10-05
*
vo_opengl: disable glFlush() by default, and add an option to enable it
wm4
2016-10-05
*
vo_opengl: hwdec_rpi: fix NULL pointer deref in certain cases
wm4
2016-10-04
*
vo_drm: refactor getting display fps
rr-
2016-10-04
*
vo_opengl: minor simplification
wm4
2016-10-01
*
vo_opengl: attempt to fix chroma offset under rotation and flipping
wm4
2016-10-01
*
vo_opengl: add debugging options for testing with padded textures
wm4
2016-10-01
*
vo_opengl: partially fix dumb-mode cropping with rotation
wm4
2016-09-30
*
vo_opengl: vaegl: log more debugging infos
wm4
2016-09-30
*
vo_opengl: rpi: remove dumb comment
wm4
2016-09-30
*
vo_opengl: rpi: fix glaring memory leak
wm4
2016-09-30
*
vo_opengl: rpi: use overlay for yuv420p too
wm4
2016-09-30
*
vo_opengl: allow hwdec interops to support multiple image formats
wm4
2016-09-30
*
vo_opengl: egl: print EGL errors only if not probing
wm4
2016-09-30
*
vo_opengl: rpi: raise the video layer
wm4
2016-09-30
*
win32: build with -DINITGUID
James Ross-Gowan
2016-09-28
*
vo_opengl: deprecate 'drm-egl' backend and introduce 'drm' instead
wm4
2016-09-27
*
vo_drm: provide display fps
rr-
2016-09-26
*
cocoa: fix fullscreen regression on 10.11 and newer
Akemi
2016-09-26
*
vo_opengl: hwdec_cuda: get the cuda device from the GL context
Philip Langdale
2016-09-24
*
vo_opengl: hwdec_cuda: directly map GL textures and skip using PBOs
Philip Langdale
2016-09-24
*
vo_opengl: hwdec_rpi: remove copy&paste error
wm4
2016-09-23
*
vo_opengl: apply 90° rotation to chroma texture size
wm4
2016-09-22
*
options: slightly better option update mechanism
wm4
2016-09-19
*
options: simplify M_OPT_EXIT
wm4
2016-09-17
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