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opengl
Commit message (
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Author
Age
...
*
vo_rpi: fix operation
wm4
2017-08-15
*
vo_opengl: fix incorrect glBindFramebuffer() call
wm4
2017-08-15
*
vo_opengl: fix dangling pointers when VAOs are not available
wm4
2017-08-15
*
vo_opengl: support float pixel formats
wm4
2017-08-15
*
vo_opengl: remove DR image layouting code to renderer
wm4
2017-08-14
*
vo_opengl: hwdec_vdpau: use correct source texture size
wm4
2017-08-14
*
vo_opengl: hwdec_ios: fix build
wm4
2017-08-11
*
vo_opengl: remove some dead code
wm4
2017-08-11
*
vo_opengl: handle probing GL texture formats better
wm4
2017-08-11
*
vo_opengl: remove another unneeded GL include
wm4
2017-08-11
*
rpi: fix build
wm4
2017-08-11
*
vo_opengl: move strictly private ra_gl structs to .c file
wm4
2017-08-11
*
vo_opengl: remove some indirect GL header inclusions from core renderer
wm4
2017-08-10
*
vo_opengl: separate hwdec context and mapping, port it to use ra
wm4
2017-08-10
*
vo_opengl: hwdec_cuda: fix filtering mode
wm4
2017-08-09
*
vo_opengl: shrink the hwdec overlay API
wm4
2017-08-09
*
vo_opengl: add a hack for Apple's broken iOS hwdec stuff
wm4
2017-08-08
*
vo_opengl: go back to using GL_TIME_ELAPSED
Niklas Haas
2017-08-08
*
vo_opengl: don't call glGetProgramBinary if GL_PROGRAM_BINARY_LENGTH==0
wm4
2017-08-08
*
vo_opengl: cosmetics to comments
wm4
2017-08-08
*
vo_opengl: call ra_free() in the correct context
wm4
2017-08-07
*
client API: more opengl_cb clarifications
wm4
2017-08-07
*
vo_opengl: add another ra_format field to exclude insane formats
wm4
2017-08-07
*
vo_opengl: further GL API use separation
wm4
2017-08-07
*
vo_opengl: fix minor memory leak
wm4
2017-08-07
*
vo_opengl: nuke ra_gl->first_run
Niklas Haas
2017-08-07
*
vo_opengl: better formatting for enum RA_CAP
Niklas Haas
2017-08-07
*
vo_opengl: also support RA_VARTYPE_INT vertex attribs
Niklas Haas
2017-08-07
*
vo_opengl: simplify mirroring and fix it if glBlitFramebuffer is used
wm4
2017-08-07
*
vo_opengl: drop pointless fbotex_init() function
wm4
2017-08-07
*
vo_opengl: generalize ra_buf to support other buffer objects
Niklas Haas
2017-08-07
*
vo_opengl: only mark frames as fresh if they contain a new image
Niklas Haas
2017-08-06
*
vo_opengl: drop ra_gl.h from shader_cache.c
Niklas Haas
2017-08-06
*
vo_opengl: measure pass_draw_osd as a whole
Niklas Haas
2017-08-06
*
vo_opengl: move timers to struct ra
Niklas Haas
2017-08-06
*
vo_opengl: ra_gl: make getting GL ptr slightly less tedious
wm4
2017-08-05
*
vo_opengl: move GL state resetting to vo_opengl_cb
wm4
2017-08-05
*
vo_opengl: move shader handling to ra
wm4
2017-08-05
*
vo_opengl: organize ra PBO flag slightly differently
wm4
2017-08-05
*
vo_opengl: make OSD code use ra for textures
wm4
2017-08-05
*
vo_opengl: restore OSX "old" hwdec
wm4
2017-08-05
*
vo_opengl: split utils.c/h
wm4
2017-08-05
*
vo_opengl: always use GL_TRIANGLES for all primitives
wm4
2017-08-05
*
vo_opengl: pass ra objects during rendering instead of GL objects
wm4
2017-08-05
*
vo_opengl: make fbotex helper use ra
wm4
2017-08-05
*
vo_opengl: drop unused custom texture filter for FBO helper
wm4
2017-08-05
*
vo_opengl: always print when getting embedded ICC profile data
Rostislav Pehlivanov
2017-08-04
*
vo_opengl: support embedded ICC profiles
Niklas Haas
2017-08-03
*
vo_opengl: use GL_CLIENT_STORAGE_BIT for DR
Niklas Haas
2017-08-03
*
vo_opengl: remove unused ra_mapped_buffer.preferred_align field
wm4
2017-08-03
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