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opengl
Commit message (
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)
Author
Age
*
vo_opengl, vo_opengl_cb: better hwdec interop backend selection
wm4
2017-01-17
*
vdpau: use libavutil for surface allocation during decoding
wm4
2017-01-17
*
vo_opengl: hwdec_cuda: add yuv420p support
wm4
2017-01-16
*
vo_opengl: hwdec_cuda: export AVHWDeviceContext
wm4
2017-01-16
*
vo_opengl: hwdec_vaegl: add a lie for compatibility
wm4
2017-01-13
*
vo_opengl, vaapi: properly probe 10 bit rendering support
wm4
2017-01-13
*
vo_opengl: hwdec_vaegl: remove redundant vaapi surface format check
wm4
2017-01-13
*
vo_opengl: hwdec_vaegl: fix terminology in comment
wm4
2017-01-13
*
vo_opengl: hwdec_vaegl: DRM_FORMAT_GR16 was renamed to DRM_FORMAT_GR32
Mark Thompson
2017-01-13
*
vo_opengl: hwdec_vaegl: add experimental P010 support
wm4
2017-01-12
*
cuda: use libavutil functions for copying hw surfaces to memory
wm4
2017-01-12
*
drm: include <poll.h> instead of <sys/poll.h>
wm4
2017-01-09
*
vo_opengl: replace 2 memsets
wm4
2017-01-08
*
context_wayland: do not call vo_wayland_request_frame() upon bufferswap
Rostislav Pehlivanov
2017-01-07
*
vo_opengl: egl: handle potential eglChooseConfig failures
wm4
2016-12-31
*
vo_opengl: egl: fix depth size parameter
wm4
2016-12-30
*
vo_opengl: x11egl: fix alpha mode
wm4
2016-12-30
*
vo_opengl: x11: move RGBA visual test to x11_common.c
wm4
2016-12-30
*
vo_opengl: egl_helpers: add a way to override config selection
wm4
2016-12-30
*
vo_opengl: egl_helpers: add a way to pass more options
wm4
2016-12-30
*
vo_opengl: partially fix rotation for 4:2:2 content
Niklas Haas
2016-12-28
*
vo_opengl: hwdec_cuda: Don't include hwcontext headers
Philip Langdale
2016-12-04
*
vo_opengl: don't rely on viewport to contain window dimensions
wm4
2016-12-02
*
options: remove deprecated sub-option handling for --vo and --ao
wm4
2016-11-25
*
angle_dynamic: silence warnings during compilation
pavelxdd
2016-11-25
*
vo_opengl: hwdec_cuda: Prefix cuda symbols to avoid collisions
Philip Langdale
2016-11-24
*
vo_opengl: hwdec_cuda: make some init errors verbose
wm4
2016-11-24
*
vo_opengl: hwdec_cuda: fix crash when trying to use hwdec=cuda if cuda SDK is...
pavelxdd
2016-11-24
*
vo_opengl/cuda_dynamic: Use explicit cast to silence warnings on windows
Philip Langdale
2016-11-24
*
wscript: Fix cuda test to actually work when cuda SDK is not present
Philip Langdale
2016-11-23
*
angle_dynamic: minor simplification
wm4
2016-11-23
*
Support linking ANGLE
Martin Herkt
2016-11-23
*
vo_opengl: hwdec_d3d11egl: fix ANGLE fallback define
wm4
2016-11-23
*
vo_opengl: hwdec_cuda: Use dynamic loading for cuda functions
Philip Langdale
2016-11-23
*
vo_opengl: hwdec_cuda: Support P016 output surfaces
Philip Langdale
2016-11-22
*
vo_opengl: blend against background color for --alpha=blend
Philip Sequeira
2016-11-13
*
vo_opengl: fix --blend-subtitles handling
wm4
2016-11-07
*
vo_opengl: fix redrawing with hardware decoding
wm4
2016-11-07
*
filter_kernels: add ability to taper kernels/windows
Niklas Haas
2016-11-01
*
vo_opengl: make frame reupload logic more robust
wm4
2016-11-01
*
vo_opengl: context_rpi: fix stdatomic usage
wm4
2016-10-21
*
vo_opengl: partially re-enable glFlush() calls
wm4
2016-10-21
*
build: don't rely on "__thread" being always available with GCC
Dmitrij D. Czarkoff
2016-10-20
*
opengl: compile against iOS OpenGLES implementation
Aman Gupta
2016-10-20
*
vo_drm: change CLI options + refactors
rr-
2016-10-07
*
cocoa: add glFlush() to cocoa backend
Akemi
2016-10-06
*
vo_opengl: apply --opengl-early-flush in dumb mode too
wm4
2016-10-05
*
vo_opengl: disable glFlush() by default, and add an option to enable it
wm4
2016-10-05
*
vo_opengl: hwdec_rpi: fix NULL pointer deref in certain cases
wm4
2016-10-04
*
vo_drm: refactor getting display fps
rr-
2016-10-04
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