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path: root/video/out/opengl/video_shaders.h
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* vo_opengl: generalize HDR tone mapping mechanismGravatar Niklas Haas2016-07-03
* vo_opengl: refactor HDR mechanismGravatar Niklas Haas2016-05-30
* vo_opengl: implement more HDR tonemapping algorithmsGravatar Niklas Haas2016-05-16
* vo_opengl: abstract hook texture access behind macroGravatar Niklas Haas2016-05-15
* vo_opengl: add optional hook pointsGravatar Niklas Haas2016-05-15
* vo_opengl: fix sharpen filterGravatar wm42016-03-16
* vo_opengl: refactor pass_read_video and texture bindingGravatar Niklas Haas2016-03-05
* vo_opengl: set uniform variable "pixel_size" for internal shadersGravatar igv2016-02-26
* Change GPL/LGPL dual-licensed files to LGPLGravatar wm42016-01-19
* vo_opengl: remove sharpen scalers, add sharpen sub-optionGravatar wm42015-09-23
* vo_opengl: fix shader compilation with debanding and OSX hwdecGravatar wm42015-09-10
* vo_opengl: implement debanding (and remove source-shader)Gravatar Niklas Haas2015-09-09
* vo_opengl: move self-contained shader routines to a separate fileGravatar Niklas Haas2015-09-09