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video.h
Commit message (
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Author
Age
*
vo_opengl: remove prescaling framework with superxbr prescaler
Bin Jin
2016-06-18
*
vo_opengl: remove nnedi3 prescaler
Bin Jin
2016-06-18
*
vo_opengl: expose performance timers as properties
Niklas Haas
2016-06-07
*
vo_opengl: move all icc handling from vo_opengl.c to video.c
wm4
2016-06-03
*
vo_opengl: move struct lut3d definition
wm4
2016-06-03
*
vo_opengl: add hable tone-mapping algorithm
Niklas Haas
2016-05-30
*
vo_opengl: rename tone-mapping=simple to reinhard
Niklas Haas
2016-05-30
*
vo_opengl: implement more HDR tonemapping algorithms
Niklas Haas
2016-05-16
*
vo_opengl: implement HDR (SMPTE ST2084)
Niklas Haas
2016-05-16
*
vo_opengl: use enums for choice options internally
Niklas Haas
2016-05-16
*
vo_opengl: support external user hooks
Niklas Haas
2016-05-15
*
vo_opengl: improve rotation handling (again)
wm4
2016-04-08
*
vo_opengl: generate 3DLUT against source and use full BT.1886
Niklas Haas
2016-04-01
*
vo_opengl: fix rotation
wm4
2016-03-28
*
vo_opengl: rename prescale to prescale-luma
Niklas Haas
2016-03-05
*
vo_opengl: add macros for scaler units
Niklas Haas
2016-03-05
*
vo_opengl: replace tscale-interpolates-only with interpolation-threshold
wm4
2016-01-27
*
vo_opengl: add tscale-interpolates-only sub-option
wm4
2016-01-25
*
vo_opengl: video.h: fix license
wm4
2016-01-07
*
vo_opengl: make LOOKUP_TEXTURE_SIZE configurable
Bin Jin
2015-12-07
*
vo_opengl: Fix minor LUT sampling error
Bin Jin
2015-12-07
*
vo_opengl: rename fancy-downscaling to correct-downscaling
wm4
2015-11-07
*
vo_opengl: implement NNEDI3 prescaler
Bin Jin
2015-11-05
*
vo_opengl: add Super-xBR filter for upscaling
Bin Jin
2015-11-05
*
vo_opengl: remove source shader leftover
Bin Jin
2015-10-24
*
vo_opengl: remove sharpen scalers, add sharpen sub-option
wm4
2015-09-23
*
vo_opengl: move deband_opts declaration to where it's used
wm4
2015-09-23
*
vo_opengl: remove unsued chroma_location field
wm4
2015-09-23
*
vo_opengl: implement debanding (and remove source-shader)
Niklas Haas
2015-09-09
*
vo_opengl: move self-contained shader routines to a separate file
Niklas Haas
2015-09-09
*
vo_opengl: remove gl_ prefixes from files in video/out/opengl
Niklas Haas
2015-09-09