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* vo_opengl: move self-contained shader routines to a separate fileGravatar Niklas Haas2015-09-09
* vo_opengl: reduce code duplication for scaler optionsGravatar Niklas Haas2015-09-09
* vo_opengl: remove gl_ prefixes from files in video/out/openglGravatar Niklas Haas2015-09-09