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path: root/video/out/opengl/ra.h
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* vo_opengl: refactor RA texture and buffer updatesGravatar Niklas Haas2017-08-18
* vo_opengl: make blitting an explicit capabilityGravatar Niklas Haas2017-08-18
* vo_opengl: make ra_fns.timer_create optionalGravatar Niklas Haas2017-08-18
* vo_opengl: add a hack for Apple's broken iOS hwdec stuffGravatar wm42017-08-08
* vo_opengl: cosmetics to commentsGravatar wm42017-08-08
* vo_opengl: add another ra_format field to exclude insane formatsGravatar wm42017-08-07
* vo_opengl: further GL API use separationGravatar wm42017-08-07
* vo_opengl: better formatting for enum RA_CAPGravatar Niklas Haas2017-08-07
* vo_opengl: simplify mirroring and fix it if glBlitFramebuffer is usedGravatar wm42017-08-07
* vo_opengl: generalize ra_buf to support other buffer objectsGravatar Niklas Haas2017-08-07
* vo_opengl: move timers to struct raGravatar Niklas Haas2017-08-06
* vo_opengl: move shader handling to raGravatar wm42017-08-05
* vo_opengl: organize ra PBO flag slightly differentlyGravatar wm42017-08-05
* vo_opengl: make OSD code use ra for texturesGravatar wm42017-08-05
* vo_opengl: pass ra objects during rendering instead of GL objectsGravatar wm42017-08-05
* vo_opengl: make fbotex helper use raGravatar wm42017-08-05
* vo_opengl: remove unused ra_mapped_buffer.preferred_align fieldGravatar wm42017-08-03
* vo_opengl: manage scaler LUT textures via raGravatar wm42017-07-29
* vo_opengl: manage dither texture via raGravatar wm42017-07-29
* vo_opengl: start work on rendering API abstractionGravatar wm42017-07-26