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opengl
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ra.c
Commit message (
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Author
Age
*
vo_opengl: refactor into vo_gpu
Niklas Haas
2017-09-21
*
vo_opengl: make the ra_renderpass names consistent
Niklas Haas
2017-09-13
*
vo_opengl: generalize UBO packing/handling
Niklas Haas
2017-09-12
*
vo_opengl: don't assume imgfmt=0 is valid
wm4
2017-08-29
*
vo_opengl: allow selection of true 32 bit float if float16 unavailable
wm4
2017-08-24
*
vo_opengl: support float pixel formats
wm4
2017-08-15
*
vo_opengl: add another ra_format field to exclude insane formats
wm4
2017-08-07
*
vo_opengl: further GL API use separation
wm4
2017-08-07
*
vo_opengl: generalize ra_buf to support other buffer objects
Niklas Haas
2017-08-07
*
vo_opengl: move shader handling to ra
wm4
2017-08-05
*
vo_opengl: make fbotex helper use ra
wm4
2017-08-05
*
vo_opengl: add legend for texture format debug dump
wm4
2017-08-03
*
vo_opengl: manage dither texture via ra
wm4
2017-07-29
*
vo_opengl: use ra_* for format negotiation too
wm4
2017-07-29
*
vo_opengl: start work on rendering API abstraction
wm4
2017-07-26