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path: root/video/out/opengl/ra.c
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* vo_opengl: refactor into vo_gpuGravatar Niklas Haas2017-09-21
* vo_opengl: make the ra_renderpass names consistentGravatar Niklas Haas2017-09-13
* vo_opengl: generalize UBO packing/handlingGravatar Niklas Haas2017-09-12
* vo_opengl: don't assume imgfmt=0 is validGravatar wm42017-08-29
* vo_opengl: allow selection of true 32 bit float if float16 unavailableGravatar wm42017-08-24
* vo_opengl: support float pixel formatsGravatar wm42017-08-15
* vo_opengl: add another ra_format field to exclude insane formatsGravatar wm42017-08-07
* vo_opengl: further GL API use separationGravatar wm42017-08-07
* vo_opengl: generalize ra_buf to support other buffer objectsGravatar Niklas Haas2017-08-07
* vo_opengl: move shader handling to raGravatar wm42017-08-05
* vo_opengl: make fbotex helper use raGravatar wm42017-08-05
* vo_opengl: add legend for texture format debug dumpGravatar wm42017-08-03
* vo_opengl: manage dither texture via raGravatar wm42017-07-29
* vo_opengl: use ra_* for format negotiation tooGravatar wm42017-07-29
* vo_opengl: start work on rendering API abstractionGravatar wm42017-07-26