Commit message (Expand) | Author | Age | |
---|---|---|---|
* | vo_opengl: abstract hook texture access behind macro | Niklas Haas | 2016-05-15 |
* | vo_opengl: fix build breakage | wm4 | 2016-04-06 |
* | vo_opengl: fix nnedi + rectangle textures | wm4 | 2016-04-05 |
* | vo_opengl: refactor pass_read_video and texture binding | Niklas Haas | 2016-03-05 |
* | vo_opengl: set uniform variable "pixel_size" for internal shaders | igv | 2016-02-26 |
* | vo_opengl, vo_rpi: unbreak a few things | wm4 | 2016-02-24 |
* | Change GPL/LGPL dual-licensed files to LGPL | wm4 | 2016-01-19 |
* | vo_opengl: require --enable-gpl3 for nnedi | wm4 | 2015-12-03 |
* | vo_opengl: add credits to NNEDI3 shader | Bin Jin | 2015-12-02 |
* | vo_opengl: enable NNEDI3 prescaler on OpenGL ES 3.0 | Bin Jin | 2015-12-02 |
* | vo_opengl: fix 10-bit video prescaling | Bin Jin | 2015-11-09 |
* | vo_opengl: handle GL_ARB_uniform_buffer_object with low GLSL versions | wm4 | 2015-11-09 |
* | vo_opengl: implement NNEDI3 prescaler | Bin Jin | 2015-11-05 |