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path: root/video/out/opengl/hwdec_dxva2egl.c
Commit message (Expand)AuthorAge
* hwdec: don't require setting legacy hwdec fieldsGravatar wm42017-12-02
* video: move d3d.c out of decode sub directoryGravatar wm42017-12-01
* vo_gpu: hwdec: remove redundant fieldsGravatar wm42017-12-01
* vo_gpu: convert windows/osx hwdecs/contexts to new APIGravatar James Ross-Gowan2017-09-21
* vo_opengl: separate hwdec context and mapping, port it to use raGravatar wm42017-08-10
* vo_opengl: hwdec_dxva2egl: probe whether ANGLE mapping worksGravatar wm42017-07-10
* d3d: add support for new libavcodec hwaccel APIGravatar wm42017-06-08
* vo_opengl: hwdec: reset hw_subfmt fieldGravatar wm42016-07-15
* d3d: merge angle_common.h into d3d.hGravatar wm42016-06-28
* vo_opengl: hwdec: remove build-dependency on dxva2Gravatar wm42016-05-17
* vo_opengl: angle: dynamically load ANGLEGravatar wm42016-05-11
* vo_opengl: refactor how hwdec interop exports texturesGravatar wm42016-05-10
* video: refactor how VO exports hwdec device handlesGravatar wm42016-05-09
* vo_opengl: EGL: fix hwdec probingGravatar wm42016-05-05
* vo_opengl: dxva2egl: ignore alpha component in the mapped videoGravatar wm42016-03-17
* vo_opengl: add dxva2 interop to angle backendGravatar Kevin Mitchell2016-03-10